The Elder Scrolls V: Skyrim 5000 Comandos para Skyrim, mi guia final

Tema en 'The Elder Scrolls' iniciado por deasehack, 22 Feb 2016.

  1. deasehack

    deasehack Miembro

    Registrado:
    23 Ago 2014
    Mensajes:
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    Me Gusta recibidos:
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    Antes de comenzar, os dejo brevemente una lista de comandos del juego, no todos son de skyrim, algunos de oblivion y demas entregas. usen con cuidado y ala derecha muestro que funcion hacen. espero que sepan usarlos con cuidado.

    Si no entienden nada, porfavor no los usen. son comandos de uso para expertos con conocimientos en pàpyro logs modding, usen los comandos que se les sea util y intenten jugar lo mayor posiblemente limpio- Saludos a Eliteguias y ala gente que este interesada en el modding general

    ID Name Arguments
    0 GameMode
    1 MenuMode Integer
    2 ref. OnActivate Actor
    3 ref. OnAdd Container
    4 ref. OnEquip Container
    5 ref. OnUnequip Container
    6 ref. OnDrop Container
    7 ref. SayToDone Topic
    8 ref. OnHit Actor
    9 ref. OnHitWith UNK:53:ObjectID
    10 ref. OnDeath Actor
    11 ref. OnMurder Actor
    12 ref. OnCombatEnd
    13 ref. Unused
    14 ref. Unused2
    15 ref. OnPackageStart UNK:29:package
    16 ref. OnPackageDone (OnPackageEnd) UNK:29:package
    17 ref. ScriptEffectStart
    18 ref. ScriptEffectFinish
    19 ref. ScriptEffectUpdate
    20 ref. OnPackageChange UNK:29:package
    21 ref. OnLoad
    22 ref. OnMagicEffectHit UNK:31:Magic Effect
    23 ref. OnSell Actor
    24 ref. OnTrigger UNK:4:ObjectReferenceID
    25 ref. OnStartCombat Actor
    26 ref. OnTriggerEnter UNK:4:ObjectReferenceID
    27 ref. OnTriggerLeave UNK:4:ObjectReferenceID
    28 ref. OnActorEquip UNK:21:ObjectID
    29 ref. OnActorUnequip UNK:21:ObjectID
    30 ref. OnReset
    31 ref. OnOpen
    32 ref. OnClose
    33 ref. OnGrab
    34 ref. OnRelease
    35 ref. OnDestructionStageChange Integer
    Console Commands
    ID Name Arguments
    256 Show (TST) Float
    Show global scripts and variables.
    257 ref. ShowVars (SV)
    Show variables on object. [player->sv]
    258 ShowGlobalVars (SGLV)
    Show all global variables.
    259 ShowQuestVars (SQV) Quest
    Show quest variables. [svq QuestID]
    260 ShowQuests (SQ)
    List quests.
    261 ShowQuestAliases Quest
    Show quest aliases. [ShowQuestAliases QuestID]
    262 SetPapyrusQuestVar (SETPQV) Quest, String, String
    Set a Papyrus property on the specified quest.
    263 SetPapyrusVar (SETPV) String, String
    Set a Papyrus property on the selected ref.
    264 SetQuestAliases Quest
    Set quest aliases. [SetQuestAliases QuestID]
    265 ClearQuestAliases Quest
    Clears quest aliases. [ClearQuestAliases QuestID]
    266 ToggleCombatStats (TCS)
    267 ToggleSafeZone (TSZ)
    Display the television 85% safe zone.
    268 ToggleAI (TAI) Actor
    269 ToggleCollisionGeometry (TCG)
    Show collision geometry.
    270 ToggleMaterialGeometry (TMG)
    Show material geometry.
    271 ToggleStairsGeometry (TSG)
    Show stairs geometry.
    272 ToggleBorders (TB)
    Show border lines for each cell.
    273 ToggleSky (TS)
    274 ToggleWireframe (TWF)
    Show the world as wireframe.
    275 ToggleCollision (TCL)
    276 ToggleDebugText (TDT)
    Show debug numbers on the screen.
    277 ToggleMenus (TM)
    Hide all the menus. Used for taking screen shots.
    278 TogglePrimitives (TPR)
    279 ShowScenegraph (SSG)
    Create a window with the full game scene graph or the scene graph of the selected reference.
    280 ShowScenegraph (SFSG)
    Create a window with the full game scene graph, open to the node corresponding to the selected reference (if any).
    281 ToggleMagicStats (TMS)
    282 ref. ShowAnim (SA)
    Show Animation and Actor status.
    283 Show1stPerson (S1ST)
    Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both.
    284 Help String, Integer
    Show this help.
    285 ToggleNavMesh (TNM) Integer
    Toggle blocked display.
    286 TogglePathLine (TPL) String
    Toggle path display.
    287 PickRefByID (PRID) UNK:4:ObjectReferenceID
    Select a reference by id for the console.
    288 SetLightingPasses (SLP) String
    4 (0/1) values. amb|diff|tex|spec ex: 1010
    289 ToggleLODLand (TLL) String, String, String, String
    290 ToggleMapEffect (TME) String
    291 SetLODObjectDistance (SLOD) Float, Float, Float, Float
    292 ToggleGrassUpdate (TGU)
    293 CenterOnCell (COC) String
    294 SetGameSetting (SetGS) String, String
    295 SetINISetting (SetINI) String, String
    "setting:category" value
    296 GetINISetting (GetINI) String
    "setting:category"
    297 CenterOnExterior (COE) Integer, Integer
    298 ref. CalcPathToPoint (P2P)
    299 ref. CalcLowPathToPoint (LP2P) Integer, Integer, Integer
    ignore locks, allow disabled doors, ignore min use
    300 SetFog Integer, Integer
    2 floats, start and end depths
    301 SetClipDist Float
    float, new clip distance
    302 ToggleShadowVolumes (TSV)
    303 SetImageSpaceGlow (SISG) Integer, Float, Float, Float
    304 ToggleDetection (TDETECT)
    305 ToggleHighProcess (THIGHPROCESS)
    306 ToggleLowProcess (TLOWPROCESS)
    307 ToggleMiddleLowProcess (TMLOWPROCESS)
    308 ToggleMiddleHighProcess (TMHIGHPROCESS)
    309 ToggleAiSchedules (TAIS)
    310 ref. SpeakSound String:Filename, Integer:Emotion, Integer:EmotionValue
    311 BetaComment (BC) String
    Add comment to [General] 'sBetaCommentFile' file. NOTE: select object first. [bc "This rock is too high."]
    312 GameComment (GC) String
    Adds a comment about the game to the GameCommentDB. (Ex. This monster is too hard)
    313 ToggleCellNode (TCN) Integer
    Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active
    314 ToggleTrees (TT)
    Turn trees on/off
    315 SetCameraFOV (FOV) Float, Float
    Change the camera's field of view (in deg): default 75
    316 ToggleGodMode (TGM)
    Toggle God mode
    317 RefreshShaders (RS) String
    Reload HLSL shaders from disk
    318 ToggleScripts (TSCR)
    Turn Script processing on/off
    319 ToggleConversations (TCONV)
    Toggle conversation stats
    320 ToggleFullHelp (TFH)
    Toggle Full Help
    321 ShowQuestLog (SQL) Integer
    Show Quest Log
    322 ShowFullQuestLog (SFQL) Quest
    Show all log entries for a single quest
    323 DumpTexturePalette (DTP) String
    Dump texture palette contents to file param is sort type f-filename, s-size, c-count)
    324 DumpModelMap (DMM) String
    Dump model map contents to file
    325 CenterOnWorld (COW) UNK:27:WorldSpace, Integer:Cell X, Integer:Cell Y
    [COW worldname -10 5]
    326 ToggleGrass (TG)
    Toggle grass display.
    327 CreateGrassAt (cga) Float, Float
    328 ref. AddFaceAnimNote (AFAN) String
    329 RefreshINI (REFINI)
    Refresh INI settings from file.
    330 ToggleEmotions (temo)
    Toggle NPC facial emotions.
    331 AddDecal
    332 TestCode Float, Float
    333 PlayerSpellBook (psb)
    Add all spells to player.
    334 PrintAiList (pai)
    Printed Ai Lists.
    335 ShowQuestTargets (SQT)
    Show current quest targets
    336 HairTint Integer, Integer, Integer
    3 ints, RGB
    337 SaveGame (save) String, Integer
    SaveGame <filename>
    338 LoadGame (load) String, Integer
    LoadGame <filename>
    339 TestAllCells (TAC) Integer
    Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world)
    340 RenderTestCell (rtc)
    runs Render Test on player's current parent cell
    341 RenderTestHere (rth)
    runs Render Test on player's current position
    342 SaveWorld String
    Save hkWorld <filename>
    343 ReloadCurrentClimate (rcc)
    Reloads values from the current climate
    344 ReloadCurrentWeather (rcw)
    Reloads values from the current weather
    345 TestSeenData (tsd)
    Visually displays the current seen data
    346 TestLocalMap (tlm) Integer
    Simulates the local map. (1 or 0 for FOW on or off)
    347 MoveToQuestTarget (movetoqt) Quest, Integer
    Move player to current quest target.
    348 PrintNPCDialog (pdialog)
    Prints NPC dialog
    349 ShowSubtitle Integer
    show all dialog subtitles (1 shows always, 0 hides always)
    350 ShowRenderPasses (srp)
    display render passes for the next frame
    351 FreezeRenderAccumulation (fra)
    only re-render geometry visible during this frame
    352 ToggleOcclusion (tocc)
    toggle occlusion query for geometry
    353 OutputMemContexts (omc) String
    Output Mem Context info to a file
    354 OutputMemStats (oms) String
    Output Mem Stats info to a file
    355 SetMemCheckPoint (smcp) Integer, String
    Set the current memory checkpoint (value, optional context name)
    356 GetMemCheckPoint (gmcp) String
    Get the current memory checkpoint (optional context name)
    357 IncMemCheckPoint (imcp) String
    Increment the current memory checkpoint (optional context name)
    358 OutputAllocations (outalloc) String, String, Integer, Integer
    Output memory allocations (file, optional context name, optional start context, optional end context)
    359 AddWatchAddress (awa) String, Integer
    Adds an address range to watch out for.
    360 RemoveWatchAddress (rwa) String
    Removes an address range that we no longer want to watch.
    361 ToggleDetectionStats (tds) Actor
    Show the detection stats of the current seletected Ref.
    362 SetTargetRefraction (str) Float
    Sets the refractive value of the target
    363 SetTargetRefractionFire (strf) Float, Integer:Int
    Sets the refractive fire value of the target
    364 ToggleRefractionDebug (trd)
    Toggles refraction debug render texture
    365 ToggleCharControllerShape (TCCS)
    Toggle char controller shape type.
    366 ref. ShowHeadTrackTarget (SHeadT)
    Show the head track target if set from look function
    367 SetCinematicParam (SCP) Float, Float, Float
    Sets various values for the imagespace cinematics
    368 SetTintParam (STP) Float, Float, Float, Float
    Sets various values for the imagespace tint
    369 SetHDRParam (SHP) Float, Float, Float, Float, Float, Float, Float, Float, Float
    Sets various values for the HDR shader
    370 ref. VisualRefPosition (VRP)
    Places and axis object at the ref position.
    371 ref. ShowPivot (SP)
    Puts a temporary yellow plus at the pivot point of the selected reference.
    372 PrintHDRParam (PHP)
    Prints current HDR settings.
    373 ToggleHDRDebug (THD)
    Toggles HDR debug textures.
    374 RevertWorld (rw)
    Revert the world
    375 OutputArchiveProfile (oap) String
    Output Archive profile info to a file
    376 QuitGame (qqq)
    Exit game without going through menus.
    377 SaveIniFiles (saveini)
    Writes all the .ini files.
    378 SetDebugText (sdt) String, Integer
    Sets which debug text is shown.
    379 ToggleLiteBrite (tlb)
    Toggles lite brite render mode.
    380 RunMemoryPass (rmp) Integer
    Runs a cleanup memory pass
    381 ResetMemContexts (rmc)
    Reset Max Mem Contexts
    382 ToggleWaterSystem (TWS)
    Toggles the water system
    383 ToggleWaterRadius (TWR)
    384 ShowWhoDetectsPlayer (SWDP)
    Show who detects the player
    385 ToggleCombatAI (tcai)
    Toggles ALL Combat AI
    386 ToggleFlyCam (tfc) Integer
    Toggles the Free Fly camera (UFO cam).
    387 ModWaterShader (mws) String, Float
    Modifies water shader settings
    388 WaterColor (mwc) Integer, Float, Float, Float
    Modifies water color
    389 BeginTrace (bt)
    Creates a trace file (Xenon only)
    390 RunCellTest (rct) Integer
    Runs a cell test
    391 StartAllQuests (saq)
    Starts all quests
    392 CompleteAllQuestStages (caqs)
    Sets all quest stages
    393 ToggleFogOfWar (TFOW)
    Turns fog of war on or off.
    394 OutputLocalMapPictures (OLMP)
    Writes out the current local map.
    395 SetGamma (sg) Float
    Sets new gamma ramp.
    396 WasteMemory (wm) Float
    Allocates some memory (in MB).
    397 ClearAdaptedLight (cal)
    Clears the HDR adapted light texture
    398 ToggleCastShadows (tsh) Integer
    399 SetHudGlowConstants (shgc) Float, Float, Float, Float
    Set parameters for HUD glow.
    400 CloseFile String
    401 SetTreeMipmapBias (stmb) Float, Float
    Set mipmap LOD bias values for tree billboards.
    402 SendSherlockDebugText (ssdt) String
    403 OutputMemStats (omsfw) String
    Output Mem Stats info to a file
    404 PlayExplosion
    Plays explosion seq in selected obj
    405 SetMaxAniso (sma) Float
    Sets Depth of Field focal distance
    406 SetMeshLODLevel (smll) Float
    Sets Depth of Field range
    407 SetTargetDOF (stdof)
    Sets the depth of field based on the target
    408 ToggleFullScreenMotionBlur (tfsmb)
    Toggles Full screen motion blur
    409 SetTriLinearThreshold (stlt) Float
    Set the motion blur params
    410 ToggleFootIK (tfik)
    Toggles Foot IK system
    411 ref. SetVel UNK:8:Axis, Float
    Sets Velocity on a reference
    412 ref. DebugCombatBehavior (dcb)
    Debugs the combat behavior on an actor
    413 ToggleCombatDebug (tcd) String
    Toggles combat debug info
    414 TogglePathingInfoFunction (TPI)
    Toggle pathing information.
    415 ref. ShowInventory (inv)
    Shows reference inventory
    416 ResetPerformanceTimers (rpt)
    Resets the performance timers
    417 ToggleDebugDecal (TDD) Integer
    Toggle debug displays for decal creation : 0-Wireframe, 1-Solid, 2-Occlusion Query, 3-Transform
    418 ToggleDecalRendering (TDR)
    Toggle decal rendering
    419 SetImageSpaceModifiersEnable (sisme) Integer
    Set imagespace modifiers enable: 0-Off, 1-On
    420 SetUFOCamSpeedMult (sucsm) Float
    Set speed mult for free camera.
    421 ToggleTestLight (TTL) Integer, Float, Float
    Toggle test light (radius, magnitude).
    422 PlaceLocationMarker (plm) Float:X, Float:Y, Float:Z, String:Name, Integer:Color
    PlaceLocationMarker x y z (optional name) (optional color )
    423 ClearLocationMarkers (clm)
    424 ToggleMultiboundCheck (mbc)
    Toggle all Multibound check functionality
    425 ToggleGrabIK (tgik)
    Toggles Grab IK system
    426 ToggleLookIK (tlik)
    Toggles Look IK system
    427 ToggleRagdollAnim (tra)
    Toggles Ragdoll Anim system
    428 AddOcclusionPlane (AOP) Float, Float
    Add Occlusion plane (x size, y size).
    429 SetGlobalRadialBlur (sgrb) Float, Float, Float, Float, Float
    Set parameters for the global radial blur
    430 OutputTextureUseMap (OTUM) String
    Writes out texture use map data to file.
    431 ClearScreenBlood (csb)
    Clear screen blood
    432 ResetDialogueFlags (rdf)
    Debug resets SayOnce, TalkedToPc, etc.
    433 ref. GetActorValueInfo (GetAVInfo) UNK:5:Actor Value
    Get detailed an actor value info. [player.getav luck]
    434 ToggleBoundVisGeom (tbvg)
    Toggles bound visualization for a ref
    435 SetConsoleOuputFile (scof) String
    Sets the given file as target for console output.
    436 IgnoreRenderPass (irp) Integer, Integer
    Ignore the given renderpass
    437 PlayVATSCameras (pvc) String
    Play this set of VATS cameras for the next VATS playback.
    438 SetTargetFalloff (stfo) Float, Float, Float, Float
    Sets the falloff of the target
    439 ToggleActorMover (tam)
    Toggles actor movement through pathing system
    440 CopySaves (CopySaves) String
    Copy save games from the host machine or a memory stick (ms).
    441 DrawSkeleton (das) Integer, Integer, Integer
    Enables skeleton drawing
    442 ToggleEOFImageSpace (teofis)
    Toggles end of frame imagespace effects
    443 ForceFileCache (ffc)
    Enumerates Miles samples and streams
    444 DumpNiUpdates (dnu)
    Dumps the next frame's calls to NiNode/NiAVObject::UpdateDownwardPass to NiDump*.xls (only Debug/PIX 360 builds)
    445 TestDegrade Integer
    degrades the specified number of MB of textures. negative values degrade all possible. (only 360 builds)
    446 ToggleDepthBias (tdb)
    toggles depth bias for decals on or off
    447 ToggleSPURenderBatch (tSPURB)
    toggles the SPU render batch on or off
    448 ToggleSPUTransformUpdate (tSPUTU)
    toggles the SPU transform update on or off
    449 ToggleSPUCulling (tSPUC)
    toggles the SPU culling on or off
    450 ModifyFaceGen (mfg) String, Integer, Integer
    Modify FaceGen Functionality
    451 ForceRSXCrash (fRSX)
    Forces an RSX crash
    452 SetEmitterParticleMax Integer
    Sets the maximum number of particles emitted by a non-master particle system emitter
    453 SetMPSParticleMax Integer
    Sets the maximum number of particles emitted by master particle system emitter set
    454 SetTaskThreadSleep Integer
    Sets the task thread sleep value (-1 to disable).
    455 SetTaskThreadUpdateSleep Integer
    Sets the task thread update sleep value (-1 to disable).
    456 EvalActorTextures (EAT)
    457 CreateSaveData (createsaves) Integer, Integer
    Creates save data.
    458 CreateGameData String, Integer
    Creates game data.
    459 LoadFlashMovie String
    Loads a Flash movie for the GUI
    460 ShowMenu String
    Show or create a menu
    461 HideMenu String
    Hide or close a menu
    462 ref. RecvAnimEvent (rae) String, String
    Simulate recieving an animation event from an animation graph.
    463 RunConsoleBatch (bat) String
    Run a console batch file
    464 LTGraph (LTGraph) String
    Sets the input-to-player movement graph
    465 RTGraph (RTGraph) String
    Sets the input-to-camera movement graph
    466 ToggleHeapTracking (THT)
    Toggle Heap Tracking
    467 TogglePoolTracking (TPT)
    Toggle Pool Tracking
    468 RumbleManager (RM) Float, Float, Float, Float
    RumbleManager
    469 InstallMemoryTracker (IMT) String
    Install Memory Tracker
    470 UninstallMemoryTracker (UMT)
    Uninstall Memory Tracker
    471 CheckMemory (chkmem)
    Check Memory
    472 SetStackDepth (SSD) Integer
    Set Stack Depth
    473 ref. PathToRef (PTR) UNK:4:TESObjectREFR
    Force actor to path to reference.
    474 StartAIControlledRobotTest (SPTP) String, String, String
    Starts player pathing memory test.
    475 TestHandleManagerWarnAndKillSDM (THMWAKS)
    Purely for testing: lists every un-destroyed handle, then destroys it.
    476 ref. SetFaceTarget (SFT) UNK:4:TESObjectREFR
    Force actor to face a reference.
    477 PrecomputedLOSGeneration (plg) String, String, String
    478 PrecomputedLOSDebug (pld) String, String, String
    479 ref. SetPathSprinting (SPS) Integer
    Force actor to sprint.
    480 ref. SetAnimGraphVar (sgv) String, String, String, String, String
    Set an animation graph variable.
    481 SetTreeTrunkFlexibility (STSTF) Float
    Set the flexibility of trees trunk.
    482 SetTreeBranchFlexibility (STSBF) Float
    Set the flexibility of trees branches.
    483 SetTreeBranchAnimationRange (STSBR) Integer, Integer
    Restrict the range of tree branch animations.
    484 SetTreeLeafFlexibility (STSLF) Float
    Set the flexibility of trees leaves.
    485 SetTreeLeafAmplitude (STSLAMP) Float
    Set the amplitude of trees leaves.
    486 SetTreeLeafFrequency (STSLFRQ) Float
    Set the frequency of trees leaves.
    487 SetTreeWindDirection (STSWD) Float, Float
    Set the tree system wind direction.
    488 SetTreeWindMagnitude (STSWM) Float
    Set the tree system wind magnitude.
    489 SetBloodParam (SBP) String, Float
    Set blood parameters.
    490 RegisterPrefix (RPRFX) String
    Register all resources at a path prefix.
    491 ToggleEventLog (TEL)
    Show a log of misc. events for the selected debug REFR.
    492 ExportPerfTrackingData (EPTD)
    Export performance monitor tracking data to a file.
    493 DisplayGraphVariable (dgv) String
    Gives control of variable filters used on the animation debug text page.
    494 ref. ToggleMotionDriven (TMD) Integer
    Toggles motion driven animation
    495 ref. ToggleControlsDriven (TC) Integer
    Toggles controls driven character
    496 ToggleGUIOverlay (TGO)
    Toggles the graphical overlay
    497 ModifyGUIOverlay (MGO) String, String, Integer, Integer
    Modifies a graphical overlay
    498 ref. SetActionComplete (SAC)
    Sets all active actions on actor in scene complete
    499 SetConsoleScopeQuest (SSQ) Quest
    Sets the scope quest for all console functions. No param clears current scope quest.
    500 GetDistanceFromActorsPath (GDFAP) UNK:4:TESObjectREFR
    Prints out the distance from a reference to an actor's path.
    501 ClearConsole (clear)
    Clears the console log
    502 ToggleMarkers (TMK)
    Toggle markers
    503 KillAllProjectiles (kap)
    Kill all projectiles
    504 PlayTerrainEffect (PTFX) String
    Plays a terrain effect at target REFR
    505 CellInfo
    Toggle Cell Info
    506 Textures (tx)
    Toggle Texture Info
    507 Timing (FPS)
    Toggle Timing Info
    508 Polygons (Polys)
    Toggle Mesh Render Info
    509 Actors (Actors)
    Toggle Actor Info
    510 Quest (Quest)
    Toggle Quest Event Info
    511 Particles (Particles)
    Toggle Particle Info
    512 Memory
    Toggle Memory Info
    513 ref. ShowNodes String
    Show nodes- [All], [Off]
    514 SaveDebugTextPages (SaveDTP)
    Save Debug Text Pages settings to .ini file.
    515 OutputFixedStringTable (OFST)
    Output the fixed string table to a file.
    516 AttachPapyrusScript (APS) String, String
    Attaches a papyrus script to a reference
    517 SaveHavokSnapshot (SHS) String, Integer
    Saves a Havok snapshot of the hkpWorld the player is currently in
    518 ref. SetNPCWeight (SNPCW) Float
    [0-100]: Sets the weight of an NPC and reloads his 3D to visualize the weight change
    519 ShowClosestLocationForSphere (SCLFS) Float, Float, Integer:Int
    Finds the closest location where a sphere can fit in the navmesh, and displays it
    520 PrintShaderMacros (PSM) String, String
    Given a shader and technique ID, prints the macros used to compile its shader.
    521 ToggleAudioOverlay (TAO)
    Toggle the Audio Debug Overlay.
    522 TogglePapyrusLog (TPLog)
    Toggle the Papyrus Log Overlay.
    523 ToggleContextOverlay (TCO)
    Toggle the Context Overlay.
    524 ForceOutOfMemory (FOOM)
    Forces an OOM state.
    525 ToggleMovement (TMOVE)
    Toggles all actor movement
    526 ToggleAnimations (TANIM)
    Toggles all actor animations
    527 SetWarning String, Integer
    Params: Name [0/1]. 0 is default for 2nd param.
    528 TestFadeNodes (TestFN)
    529 ShowLowMaxHeights (slmh) Integer, Integer
    530 ShowHighMaxHeights (shmh) Integer
    531 EnableStoryManagerLogging (esml) String
    Enable story manager logging.
    532 SetFramebufferRange (sfbr) Float
    Set frambuffer range
    533 DumpPapyrusStacks (dps)
    Dumps all Papyrus stack information to the log
    534 DumpPapyrusUpdates (dpu)
    Dumps all Papyrus update registrations to the log
    535 ref. DisplayLookIKDebug (dlik)
    536 SoundCatMod (scm) UNK:79:SoundCategory, String, Float
    In-game control of sound categories.
    537 RunCompaction (rcmpct)
    Run a pass of compaction if possible.
    538 ToggleAnimatorCam (animcam)
    Toggles a 3rd-person camera mode designed for animators' ease-of-use
    539 ToggleImmortalMode (TIM)
    Toggle Immortal mode
    540 SetSubgraphToDebug (sgd) Integer
    Subgraph To Debug
    541 EnableRumble Integer
    542 HavokVDBCapture (vdbcapture) String, Integer
    Havok VDB Capture
    543 ToggleMapCam (tmc)
    toggle a view mode similar to the map camera for debugging
    544 ToggleNavmeshInfo (tni)
    toggle a view mode similar to the map camera and displays navmesh infos
    545 ref. PlaySyncAnim (syncanim) String, UNK:4:ObjectReferenceID
    Play Sync Anim
    546 SetFormKnown String, Integer
    Sets the known flag on a form
    547 SetDebugQuest Quest, Integer, Integer:State
    Sets the quest to be the only one startable for its event type.
    548 SetQuestAliasLogging (sqal) Quest, Integer
    Turns alias logging on/off for a quest.
    549 SetRace String
    Sets the passed in actor's race.
    550 FindForm (find) String, String
    Find a form
    551 StartPapyrusScriptProfile (StartPSP) String
    Starts profiling a Papyrus script.
    552 StopPapyrusScriptProfile (StopPSP) String
    Stops profiling a Papyrus script.
    553 StartPapyrusFormProfile (StartPFP) UNK:62:Form
    Starts profiling Papyrus scripts on a form.
    554 StopPapyrusFormProfile (StopPFP) UNK:62:Form
    Stops profiling Papyrus scripts on a form.
    555 PrintQuestSceneInfo (PrintS) Quest
    Prints to the Quest Inf file the current state of scenes.
    556 ref. IsInvulnerable (isinv)
    Is the actor invulnerable?
    557 ExportInventoryItemInfo (eiii) Integer
    558 CollisionMesh (colmesh)
    Toggle Mesh Collision Info
    559 IsolateRendering (ir)
    560 ToggleWaterCurrentGeometry (twcg) Integer
    561 ref. PerformAction (pa) UNK:83:Action
    562 StartTrackPlayerDoors (StartTPD)
    563 StopTrackPlayerDoors (StopTPD)
    564 CheckPlayerDoors (CheckPD) Integer
    565 ToggleSPUMovement (tSPUM)
    toggles the SPU movement on or off
    566 SetInChargen Integer, Integer, Integer
    567 ClearAchievement Integer
    Functions
    ID Name Arguments
    4096 ref. GetWantBlocking
    4097 ref. GetDistance UNK:4:ObjectReferenceID
    4098 ref. AddItem UNK:53:ObjectID, Integer:Count, Integer:Flag
    4099 SetEssential UNK:25:Actor Base, Integer
    4100 ref. Rotate UNK:8:Axis, Integer:Speed
    4101 ref. GetLocked
    4102 ref. GetPos UNK:8:Axis
    4103 ref. SetPos UNK:8:Axis, Float
    4104 ref. GetAngle UNK:8:Axis
    4105 ref. SetAngle UNK:8:Axis, Float
    4106 ref. GetStartingPos UNK:8:Axis
    4107 ref. GetStartingAngle UNK:8:Axis
    4108 GetSecondsPassed
    4109 ref. Activate UNK:4:ObjectReferenceID, Integer
    4110 ref. GetActorValue (GetAV) UNK:5:Actor Value
    Get an actor value. [player.getav luck]
    4111 ref. SetActorValue (SetAV) UNK:5:Actor Value, Float:Amount
    Set an actor value. [player.setav luck, 75]
    4112 ref. ModActorValue (ModAV) UNK:5:Actor Value, Float:Amount
    Modify an actor value. [player.modav luck, -10]
    4113 ref. SetAtStart
    4114 GetCurrentTime
    4115 ref. PlayGroup UNK:10:Animation Group, Integer:Flags
    IE: PlayGroup SEQNAME 1
    4116 ref. LoopGroup UNK:10:Animation Group, Integer, Integer:Flags
    4117 ref. SkipAnim
    4118 ref. StartCombat Actor
    4119 ref. StopCombat
    4120 ref. GetScale
    4121 ref. IsMoving
    Is the actor moving?
    4122 ref. IsTurning
    Is the actor turning?
    4123 ref. GetLineOfSight (GetLOS) UNK:4:ObjectReferenceID
    4124 ref. AddSpell UNK:7:Spell Item
    4125 ref. RemoveSpell UNK:7:Spell Item
    4126 ref. Cast UNK:11:Magic Item, UNK:4:ObjectReferenceID, UNK:68:Source
    4127 GetButtonPressed
    4128 ref. GetInSameCell UNK:4:ObjectReferenceID
    4129 ref. Enable Integer
    4130 ref. Disable Integer
    4131 ref. GetDisabled
    4132 MenuMode Integer
    4133 ref. PlaceAtMe UNK:21:ObjectID, Integer:Count, Integer:Distance, Integer:Direction
    4134 PlaySound UNK:12:Sound, Integer
    Play a 2D sound. (Optional: 1 to indicate a system sound, 0 otherwise.
    4135 ref. GetDisease
    4136 FailAllObjectives Quest
    Fail all of a quest's objectives
    4137 ref. GetClothingValue
    4138 ref. SameFaction Actor
    4139 ref. SameRace Actor
    4140 ref. SameSex Actor
    4141 ref. GetDetected Actor
    4142 ref. GetDead
    4143 ref. GetItemCount UNK:53:ObjectID
    4144 ref. GetGold
    4145 ref. GetSleeping
    4146 ref. GetTalkedToPC
    4147 ref. Say Topic, Integer, UNK:25:Actor Base, Integer, Integer
    4148 ref. SayTo Actor, Topic, Integer, Integer
    4149 GetScriptVariable UNK:4:ObjectReferenceID, UNK:22:Variable Name
    4150 StartQuest Quest
    4151 StopQuest Quest
    4152 GetQuestRunning (GetQR) Quest
    4153 SetStage Quest, UNK:23:Stage
    4154 GetStage Quest
    4155 GetStageDone Quest, UNK:23:Stage
    4156 ref. GetFactionRankDifference UNK:17:Faction, Actor
    4157 ref. GetAlarmed
    4158 IsRaining
    4159 ref. GetAttacked
    4160 ref. GetIsCreature
    4161 ref. GetLockLevel
    4162 ref. GetShouldAttack Actor
    4163 ref. GetInCell UNK:9:Cell
    4164 ref. GetIsClass UNK:16:Class
    4165 ref. GetIsRace UNK:15:Race
    4166 ref. GetIsSex UNK:18:Sex
    4167 ref. GetInFaction UNK:17:Faction
    4168 ref. GetIsID UNK:21:ObjectID
    4169 ref. GetFactionRank UNK:17:Faction
    4170 GetGlobalValue UNK:19:Global
    4171 IsSnowing
    4172 FastTravel (ft) UNK:4:TESObjectREFR
    Player Fast Travel to Marker
    4173 GetRandomPercent
    4174 RemoveMusic UNK:57:Music
    4175 GetQuestVariable Quest, UNK:22:Variable Name
    4176 ref. GetLevel
    4177 ref. IsRotating
    4178 ref. RemoveItem UNK:53:ObjectID, Integer:Count, Integer:Flag
    4179 ref. GetLeveledEncounterValue Integer
    4180 GetDeadCount UNK:25:Actor Base
    4181 AddToMap (ShowMap) UNK:24:Map Marker, Integer
    4182 ref. StartConversation UNK:4:TESObjectREFR, Topic, UNK:4:TESObjectREFR, UNK:4:TESObjectREFR, Integer, Integer
    Start a conversation [Bob.StartConversation Joe, SecretTopic]
    4183 ref. Drop UNK:3:ObjectID, Integer:Count
    4184 AddTopic Topic
    4185 ShowMessage UNK:52:Message
    4186 ref. SetAlert Integer
    4187 ref. GetIsAlerted
    4188 ref. Look UNK:4:ObjectReferenceID, Integer
    4189 ref. StopLook
    4190 ref. EvaluatePackage (evp)
    4191 SendAssaultAlarm Actor, UNK:17:Faction
    4192 EnablePlayerControls (epc) Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer
    9 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|POV Type ex: 1 0 0 1 0 0 0 0 0
    4193 DisablePlayerControls (dpc) Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer
    9 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|POV Type ex: 1 0 0 1 0 0 0 0 0
    4194 GetPlayerControlsDisabled (gpc) Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer
    8 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal ex: 1 0 0 1 0 0 0 0
    4195 ref. GetHeadingAngle UNK:4:ObjectReferenceID
    4196 ref. PickIdle
    4197 ref. IsWeaponMagicOut
    4198 ref. IsTorchOut
    4199 ref. IsShieldOut
    4200 ref. CreateDetectionEvent UNK:4:TESObjectREFR, Integer:Integer
    4201 ref. IsActionRef UNK:4:ObjectReferenceID
    4202 ref. IsFacingUp
    4203 ref. GetKnockedState
    4204 ref. GetWeaponAnimType
    4205 ref. IsWeaponSkillType UNK:5:Actor Value
    4206 ref. GetCurrentAIPackage
    4207 ref. IsWaiting
    4208 ref. IsIdlePlaying
    4209 CompleteQuest Quest
    4210 ref. Lock Integer, Integer
    4211 ref. UnLock Integer
    4212 ref. IsIntimidatedbyPlayer
    4213 IsPlayerInRegion UNK:82:Region
    4214 ref. GetActorAggroRadiusViolated
    4215 ref. GetCrimeKnown UNK:28:Crime Type, Actor:Criminal, Actor:Victim
    4216 SetEnemy UNK:17:Faction, UNK:17:Faction, Integer:Value, Integer:Value
    4217 SetAlly UNK:17:Faction, UNK:17:Faction, Integer:Value, Integer:Value
    4218 ref. GetCrime Actor, UNK:28:Crime Type
    4219 ref. IsGreetingPlayer
    4220 ref. StartMisterSandMan Actor
    4221 ref. IsGuard
    4222 ref. StartCannibal Actor
    4223 ref. HasBeenEaten
    4224 ref. GetStaminaPercentage (GetStamina)
    4225 GetPCIsClass UNK:16:Class
    4226 GetPCIsRace UNK:15:Race
    4227 GetPCIsSex UNK:18:Sex
    4228 GetPCInFaction UNK:17:Faction
    4229 ref. SameFactionAsPC
    4230 ref. SameRaceAsPC
    4231 ref. SameSexAsPC
    4232 ref. GetIsReference UNK:4:ObjectReferenceID
    4233 ref. SetFactionRank UNK:17:Faction, Integer:Value
    4234 ref. ModFactionRank UNK:17:Faction, Integer:Value
    4235 ref. KillActor (kill) Actor, Integer, Integer
    4236 ref. ResurrectActor (resurrect) Integer
    4237 ref. IsTalking
    4238 ref. GetWalkSpeed (GetWalk)
    4239 ref. GetCurrentAIProcedure
    4240 ref. GetTrespassWarningLevel
    4241 ref. IsTrespassing
    4242 ref. IsInMyOwnedCell
    4243 GetWindSpeed
    4244 GetCurrentWeatherPercent (getweatherpct)
    4245 GetIsCurrentWeather (getweather) UNK:33:Weather ID
    4246 ref. IsContinuingPackagePCNear
    4247 ref. SetCrimeFaction UNK:17:Faction
    4248 ref. GetIsCrimeFaction UNK:17:Faction
    4249 ref. CanHaveFlames
    4250 ref. HasFlames
    4251 ref. AddFlames
    4252 ref. RemoveFlames
    4253 ref. GetOpenState
    4254 ref. MoveToMarker (MoveTo) UNK:4:ObjectReferenceID, Float, Float, Float
    4255 ref. GetSitting
    4256 ref. GetFurnitureMarkerID
    4257 ref. GetIsCurrentPackage UNK:29:package
    4258 ref. IsCurrentFurnitureRef UNK:4:ObjectReferenceID
    4259 ref. IsCurrentFurnitureObj UNK:20:Furniture
    4260 ref. SetSize (CSize) Float
    Shrink/Grow an actor. [player.shrink 0.0 or radius]
    4261 ref. RemoveMe Container
    4262 ref. DropMe
    4263 GetFactionReaction UNK:17:Faction, UNK:17:Faction
    4264 SetFactionReaction UNK:17:Faction, UNK:17:Faction, Integer:Value
    4265 ModFactionReaction UNK:17:Faction, UNK:17:Faction, Integer:Value
    4266 GetDayOfWeek
    4267 ref. IgnoreCrime Integer
    4268 GetTalkedToPCParam Actor
    4269 ref. RemoveAllItems Container, Integer:Ownership Added, Integer:No Message Flag
    4270 WakeUpPC Integer
    4271 IsPCSleeping
    4272 IsPCAMurderer
    4273 ref. SetCombatStyle (setcs) UNK:30:Combat Style
    4274 PlaySound3D UNK:12:Sound
    4275 SelectPlayerSpell (spspell) UNK:7:Spell Item, UNK:68:Casting Source
    4276 ref. HasSameEditorLocAsRef UNK:4:TESObjectREFR, UNK:59:Keyword
    4277 ref. HasSameEditorLocAsRefAlias UNK:63:QuestAlias, UNK:59:Keyword
    4278 ref. GetEquipped UNK:53:ObjectID
    4279 ref. Wait UNK:29:package
    4280 ref. StopWaiting UNK:29:package
    4281 ref. IsSwimming
    4282 ScriptEffectElapsedSeconds
    4283 SetCellPublicFlag (setpublic) UNK:9:Cell, Integer:Flag
    Set public flag on cell. [setpublic MyCell 1]
    4284 GetPCSleepHours
    4285 SetPCSleepHours Integer
    4286 GetAmountSoldStolen
    4287 ModAmountSoldStolen Integer
    4288 GetIgnoreCrime
    4289 GetPCExpelled UNK:17:Faction
    4290 SetPCExpelled UNK:17:Faction, Integer:Value
    4291 GetPCFactionMurder UNK:17:Faction
    4292 SetPCFactionMurder UNK:17:Faction, Integer:Value
    4293 GetPCEnemyofFaction UNK:17:Faction
    4294 SetPCEnemyofFaction UNK:17:Faction, Integer:Value
    4295 GetPCFactionAttack UNK:17:Faction
    4296 SetPCFactionAttack UNK:17:Faction, Integer:Value
    4297 StartScene UNK:67:Scene
    4298 StopScene UNK:67:Scene
    4299 ref. GetDestroyed
    4300 ref. SetDestroyed Integer
    4301 ref. GetActionRef (getAR)
    4302 ref. GetSelf (this)
    4303 ref. GetContainer
    4304 ref. GetForceRun
    4305 ref. SetForceRun Integer
    4306 ref. GetForceSneak
    4307 ref. SetForceSneak Integer
    4308 AdvancePCSkill (AdvSkill) UNK:5:Actor Value, Float:Amount
    Give the player the given amount of skill usage [advskill onehanded 100]
    4309 AdvancePCLevel (AdvLevel)
    4310 ref. HasMagicEffect UNK:31:Magic Effect
    4311 ref. GetDefaultOpen
    Returns 1 if this object is open by default.
    4312 ref. SetDefaultOpen Integer
    A value of 1 will make the object open by default.
    4313 ShowClassMenu
    4314 ShowRaceMenu (SetPlayerRace) UNK:15:Race
    ShowRaceMenu no parameter will bring up the race menu. SetPlayerRace raceID will change the players race to raceID and reload the players geometry.
    4315 ref. GetAnimAction
    Return the actors current anim action.
    4316 ShowNameMenu
    4317 ref. SetOpenState Integer
    A value of 1 will make the object open.
    4318 ref. ResetReference (RecycleActor) UNK:4:ObjectReferenceID
    Optional destination reference.
    4319 ref. IsSpellTarget UNK:11:Magic Item
    4320 GetVATSMode
    4321 GetPersuasionNumber
    4322 ref. GetVampireFeed
    4323 ref. GetCannibal
    4324 GetIsClassDefault UNK:16:Class
    4325 GetClassDefaultMatch
    4326 GetInCellParam UNK:9:Cell, UNK:4:ObjectReferenceID
    4327 UnusedFunction1
    4328 ref. GetCombatTarget
    4329 ref. GetPackageTarget
    4330 ShowSpellMaking
    4331 GetVatsTargetHeight
    4332 ref. SetGhost Integer
    A value of 1 will make the NPC act as a 'ghost'.
    4333 ref. GetIsGhost
    Returns 1 if the actor is acting as a 'ghost'.
    4334 ref. EquipItem (EquipObject) UNK:3:ObjectID, Integer:Flag, UNK:68:Hand
    4335 ref. UnequipItem (UnEquipObject) UNK:3:ObjectID, Integer:Flag, UNK:68:Hand
    4336 ref. SetClass UNK:16:Class
    4337 SetUnconscious Integer
    A value of 1 will be unconscious.
    4338 ref. GetUnconscious
    Returns 1 if is unconscious.
    4339 SetRestrained Integer
    A value of 1 will be restrained.
    4340 ref. GetRestrained
    Returns 1 if is restrained.
    4341 ref. ForceFlee (Flee) UNK:9:Cell, UNK:4:ObjectReferenceID
    Forces a actor to flee if destination or cell is passed in uses them
    4342 GetIsUsedItem UNK:56:ObjectID
    4343 GetIsUsedItemType UNK:32:Form Type
    4344 IsScenePlaying UNK:67:Scene
    4345 ref. IsInDialogueWithPlayer
    True if actor is currently in a dialogue state with player
    4346 GetLocationCleared UNK:61:Location
    4347 SetLocationCleared UNK:61:Location, Integer
    4348 ref. ForceRefIntoAlias UNK:63:QuestAlias
    4349 EmptyRefAlias UNK:63:QuestAlias
    4350 ref. GetIsPlayableRace
    4351 ref. GetOffersServicesNow
    4352 GetGameSetting (GetGS) String
    4353 ref. StopCombatAlarmOnActor (SCAOnActor)
    4354 ref. HasAssociationType Actor, UNK:69:AssociationType
    4355 ref. HasFamilyRelationship (Family) Actor
    4356 SetWeather (sw) UNK:33:Weather ID, Integer
    Sets the active weather to the specified type
    4357 ref. HasParentRelationship (IsParent) Actor
    4358 ref. IsWarningAbout UNK:37:Form List
    4359 ref. IsWeaponOut
    4360 ref. HasSpell UNK:7:Spell Item
    4361 IsTimePassing
    4362 IsPleasant
    4363 IsCloudy
    4364 TrapUpdate
    4365 ShowQuestObjectives (SQO) Quest
    Shows the list of current quest objectives
    4366 ref. ForceActorValue (ForceAV) UNK:5:Actor Value, Float:Amount
    Does modav XXX (value - getav XXX). [player.forceav luck 25]
    4367 IncrementPCSkill (IncPCS) UNK:5:Actor Value
    Increase the player's skill by one point. [IncrementSkill onehanded]
    4368 ref. DoTrap UNK:4:Trap, Float:Damage, Float:Lev. Damage, Float:pushback, Float:Death Pushback, Float:Min. Velocity, Integer:Continuous, Float:Stagger
    4369 EnableFastTravel (EnableFast) Integer
    4370 ref. IsSmallBump
    4371 ref. GetParentRef
    4372 PlayBink String, Integer, Integer, Integer, Integer
    4373 ref. GetBaseActorValue (GetBaseAV) UNK:5:Actor Value
    Get a base actor value. [player.getbaseav luck]
    4374 ref. IsOwner UNK:35:Owner
    get the ownership of the ref
    4375 ref. SetOwnership UNK:35:Owner
    4376 ref. IsCellOwner UNK:9:Cell, UNK:35:Owner
    get the ownership of the ref
    4377 SetCellOwnership UNK:9:Cell, UNK:35:Owner
    4378 ref. IsHorseStolen
    4379 SetCellFullName UNK:9:Cell, UNK:52:Message
    4380 ref. SetActorFullName UNK:52:Message
    4381 ref. IsLeftUp
    4382 ref. IsSneaking
    4383 ref. IsRunning
    4384 ref. GetFriendHit
    4385 ref. IsInCombat Integer
    4386 ref. SetPackDuration (SPDur) Float
    4387 ref. PlayMagicShaderVisuals (PMS) UNK:36:Effect Shader ID, Float:Time
    4388 ref. PlayMagicEffectVisuals (PME) UNK:31:Magic Effect, Float:Time
    4389 ref. StopMagicShaderVisuals (SMS) UNK:36:Effect Shader ID
    4390 ref. StopMagicEffectVisuals (SME) UNK:31:Magic Effect
    4391 ResetInterior UNK:9:Cell
    4392 ref. IsAnimPlaying UNK:10:Animation Group
    4393 ref. SetActorAlpha (SAA) Float, Integer:Int
    4394 ref. EnableLinkedPathPoints
    4395 ref. DisableLinkedPathPoints
    4396 ref. IsInInterior
    4397 ForceWeather (fw) UNK:33:Weather ID, Integer
    Forces the active weather to the specified type, without transition.
    4398 ref. ToggleActorsAI
    4399 ref. IsActorsAIOff
    4400 ref. IsWaterObject
    Water condition used for drinking animation.
    4401 ref. GetPlayerAction
    4402 ref. IsActorUsingATorch
    4403 ref. SetLevel Integer, Integer, Integer, Integer
    4404 ref. ResetFallDamageTimer
    4405 IsXBox
    4406 ref. GetInWorldspace UNK:27:WorldSpace
    4407 ModPCMiscStat (ModPCMS) UNK:41:Miscellaneous Stat, Integer
    4408 GetPCMiscStat (GetPCMS) UNK:41:Miscellaneous Stat
    4409 ref. GetPairedAnimation (GPA)
    See if this reference is currently playing a paired animation.
    4410 ref. IsActorAVictim
    4411 GetTotalPersuasionNumber
    4412 ref. SetScale Float
    Set the scale of an object
    4413 ref. ModScale Float
    Modify the scale of an object
    4414 GetIdleDoneOnce
    4415 KillAllActors (killall) Actor
    4416 ref. GetNoRumors
    4417 ref. SetNoRumors Integer
    4418 ref. Dispel UNK:11:Magic Item
    4419 ref. GetCombatState
    4420 TriggerHitShader (ths) Float
    4421 ref. GetWithinPackageLocation UNK:78:packageData (Location)
    4422 Reset3DState
    4423 ref. IsRidingHorse
    4424 ref. DispelAllSpells
    4425 ref. IsFleeing
    4426 AddAchievement Integer
    4427 ref. DuplicateAllItems Container, Integer:Ownership Added
    4428 ref. IsInDangerousWater
    4429 EssentialDeathReload String
    4430 SetShowQuestItems Integer
    4431 ref. DuplicateNPCStats Actor
    4432 ref. ResetHealth
    4433 ref. SetIgnoreFriendlyHits (sifh) Integer
    Set whether an actor should ignore friendly hits (0-no, 1-yes)
    4434 ref. GetIgnoreFriendlyHits (gifh)
    See if an actor is ignoring friendly hits
    4435 ref. IsPlayersLastRiddenHorse
    4436 ref. SetActorRefraction (sar) Float
    4437 ref. SetItemValue Integer
    4438 SetRigidBodyMass Float
    4439 ref. ShowViewerStrings (svs)
    4440 ReleaseWeatherOverride (rwo)
    4441 SetAllReachable Integer
    4442 SetAllVisible Integer
    4443 SetNoAvoidance Integer
    4444 ref. SendTrespassAlarm Actor
    4445 SetSceneIsComplex Integer
    4446 Autosave
    4447 StartMasterFileSeekData
    4448 DumpMasterFileSeekData
    4449 ref. IsActor
    4450 ref. IsEssential
    4451 ref. PreloadMagicEffect UNK:31:Magic Effect
    4452 ShowDialogSubtitles Integer
    4453 ref. SetPlayerResistingArrest
    4454 IsPlayerMovingIntoNewSpace
    4455 ref. GetInCurrentLoc UNK:61:Location
    4456 ref. GetInCurrentLocAlias UNK:63:QuestAlias
    4457 ref. GetTimeDead
    4458 ref. HasLinkedRef UNK:59:Keyword
    4459 ref. GetLinkedRef UNK:59:Keyword
    4460 ref. DamageObject (do) Float
    4461 ref. IsChild
    4462 GetStolenItemValueNoCrime UNK:17:Faction
    4463 GetLastPlayerAction
    4464 IsPlayerActionActive Integer
    4465 ref. SetTalkingActivatorActor Actor
    4466 ref. IsTalkingActivatorActor Actor
    4467 ref. ShowBarterMenu (sbm) Integer
    4468 ref. IsInList UNK:37:Form List
    4469 GetStolenItemValue UNK:17:Faction
    4470 ref. AddPerk UNK:39:perk
    4471 ref. GetCrimeGoldViolent (getviolent) UNK:17:Faction
    4472 ref. GetCrimeGoldNonviolent (getnonviolent) UNK:17:Faction
    4473 ShowRepairMenu (srm)
    4474 ref. HasShout UNK:64:Shout
    4475 AddNote (AN) UNK:40:Note
    4476 RemoveNote (RN) UNK:40:Note
    4477 GetHasNote (GetN) UNK:40:Note
    4478 ref. AddToFaction (Addfac) UNK:17:Faction, Integer:Value
    4479 ref. RemoveFromFaction (Removefac) UNK:17:Faction
    4480 ref. DamageActorValue (DamageAV) UNK:5:Actor Value, Float:Amount
    Damage an actor value.
    4481 ref. RestoreActorValue (RestoreAV) UNK:5:Actor Value, Float:Amount
    Restore an actor value.
    4482 TriggerHUDShudder (hudsh) Float, Float, Float, Float
    Trigger shudder effect on HUD. Params=Intensity/Duration.
    4483 GetObjectiveFailed Quest, Integer
    4484 SetObjectiveFailed Quest, Integer, Integer:State
    4485 SetGlobalTimeMultiplier (sgtm) Float
    4486 ref. GetHitLocation
    What BGSBodyPart::LIMB_ENUM was hit. -1 = none, 0 = torso, ...
    4487 IsPC1stPerson (pc1st)
    Is the player playing in 1st person mode?
    4488 PurgeCellBuffers (pcb)
    Forcibly unloads all unattached cells in cell buffers.
    4489 ref. PushActorAway UNK:4:ObjectReferenceID, Integer
    4490 ref. SetActorsAI Integer
    4491 ref. ClearOwnership
    4492 ref. GetCauseofDeath
    What killed the actor
    4493 ref. IsLimbGone Integer
    Is BGSBodyPart::LIMB_ENUM been dismembered
    4494 ref. IsWeaponInList UNK:37:Form List
    Is the current weapon in the form list
    4495 ref. PlayIdle String
    Play this idle on the current actor.
    4496 ApplyImageSpaceModifier (imod) UNK:42:Imagespace Modifier ID, Float
    Adds an imagespace modifier to the active list
    4497 RemoveImageSpaceModifier (rimod) UNK:42:Imagespace Modifier ID, Float
    Removes an imagespace modifier from the active list
    4498 ref. IsBribedbyPlayer
    4499 ref. GetRelationshipRank Actor
    4500 ref. SetRelationshipRank Actor, Integer:Value
    4501 SetCellImageSpace UNK:9:Cell, UNK:43:ImageSpace
    4502 ShowChargenMenu (scgm)
    4503 GetVATSValue Integer, Integer
    4504 ref. IsKiller Actor
    4505 ref. IsKillerObject UNK:37:Form List
    4506 GetFactionCombatReaction UNK:17:Faction, UNK:17:Faction
    4507 ref. UseWeapon UNK:21:Weapon, UNK:4:Location, UNK:4:Target, Integer:NumAttacks, Integer:CrouchToReload,Integer:HoldFire, Integer:AlwaysHit, Integer:DoNoDamage, UNK:4:TargetLocation
    4508 ref. EvaluateSpellConditions (esc)
    4509 ToggleMotionBlur (tmb)
    Toggle Motion Blur for the selected reference
    4510 ref. Exists UNK:4:ObjectReferenceID
    4511 ref. GetGroupMemberCount
    4512 ref. GetGroupTargetCount
    4513 SetObjectiveCompleted Quest, Integer, Integer:State
    Set objective completion status: 0-Off, 1-On
    4514 SetObjectiveDisplayed Quest, Integer, Integer:State
    Set objective displayed status: 0-Off, 1-On
    4515 GetObjectiveCompleted Quest, Integer
    Get objective completion status: 0-Off, 1-On
    4516 GetObjectiveDisplayed Quest, Integer
    Get objective displayed status: 0-Off, 1-On
    4517 SetImageSpace UNK:43:ImageSpace
    4518 PipboyRadio (prad) String, UNK:4:ObjectReferenceID
    Control the Pipboy radio. Enable, Disable, Tune
    4519 ref. RemovePerk UNK:39:perk
    4520 ref. DisableAllActors (DisAA)
    4521 ref. GetIsFormType String
    4522 ref. GetIsVoiceType UNK:49:VoiceType
    4523 ref. GetPlantedExplosive
    4524 CompleteAllObjectives Quest
    Complete all of a quest's objectives
    4525 ref. IsScenePackageRunning
    4526 ref. GetHealthPercentage
    4527 SetAudioMultithreading (SAM) Integer
    4528 ref. GetIsObjectType UNK:32:Form Type
    4529 ShowChargenMenuParams (scgmp) Integer, Integer, Integer
    4530 ref. GetDialogueEmotion
    4531 ref. GetDialogueEmotionValue
    4532 ExitGame (exit)
    4533 ref. GetIsCreatureType Integer
    4534 PlayerCreatePotion UNK:31:Magic Effect, UNK:31:Magic Effect, UNK:31:Magic Effect
    4535 PlayerEnchantObject UNK:21:Object, UNK:31:Magic Effect, UNK:31:Magic Effect
    4536 ShowWarning String
    4537 ref. EnterTrigger UNK:4:ObjectReferenceID
    4538 ref. MarkForDelete
    4539 SetPlayerAIDriven Integer
    4540 ref. GetInCurrentLocFormList UNK:37:Form List
    4541 ref. GetInZone UNK:50:EncounterZone
    4542 ref. GetVelocity UNK:8:Axis
    Gets Velocity on a reference
    4543 ref. GetGraphVariableFloat String
    4544 ref. HasPerk UNK:39:perk
    4545 ref. GetFactionRelation Actor
    4546 ref. IsLastIdlePlayed UNK:51:Idle Form
    4547 SetNPCRadio (snr) Integer, UNK:4:ObjectReferenceID
    Enable/Disable NPC radio playback: 0-Off, 1-On
    4548 ref. SetPlayerTeammate Integer
    4549 ref. GetPlayerTeammate
    4550 GetPlayerTeammateCount
    4551 ref. OpenActorContainer Integer
    4552 ClearFactionPlayerEnemyFlag UNK:17:Faction
    4553 ref. ClearActorsFactionsPlayerEnemyFlag
    4554 ref. GetActorCrimePlayerEnemy
    4555 ref. GetCrimeGold UNK:17:Faction
    4556 ref. SetCrimeGold Integer:Integer , UNK:17:Faction
    4557 ref. ModCrimeGold Integer:Integer , Integer, UNK:17:Faction
    4558 GetPlayerGrabbedRef
    4559 IsPlayerGrabbedRef UNK:4:TESObjectREFR
    4560 PlaceLeveledActorAtMe UNK:21:ObjectID, Integer:LevelModifier, UNK:50:ForcedZone
    4561 ref. GetKeywordItemCount UNK:59:Keyword
    4562 ShowLockpickMenu (slpm) Integer
    4563 ref. GetBroadcastState
    4564 ref. SetBroadcastState Integer
    4565 ref. StartRadioConversation Topic
    4566 ref. GetDestructionStage
    4567 ref. ClearDestruction
    4568 ref. CastImmediateOnSelf (cios) UNK:11:Magic Item
    4569 ref. GetIsAlignment UNK:54:Alignment
    4570 ResetQuest Quest
    4571 SetQuestDelay Quest, Float
    4572 ref. IsProtected
    4573 ref. GetThreatRatio Actor
    4574 ref. MatchFaceGeometry Actor, Integer:Value
    4575 ref. GetIsUsedItemEquipType UNK:55:EquipType
    4576 GetPlayerName
    4577 ref. FireWeapon UNK:21:Weapon
    4578 ref. PayCrimeGold Integer, Integer, UNK:17:Faction
    4579 ref. UnusedFunction2 Float
    4580 ref. MatchRace Actor
    4581 SetPCYoung Integer
    4582 SexChange UNK:18:Sex, Integer
    4583 ref. IsCarryable
    4584 ref. GetConcussed
    4585 SetZoneRespawns UNK:50:EncounterZone, Integer
    4586 ref. SetVATSTarget Integer
    4587 ref. GetMapMarkerVisible
    4588 ref. ResetInventory
    4589 PlayerKnows UNK:81:Knowable Form
    4590 ref. GetPermanentActorValue (GetPermAV) UNK:5:Actor Value
    Get an actor value ignoring temporary modifiers. [player.getav luck]
    4591 ref. GetKillingBlowLimb
    Which BGSBodyPart::LIMB_ENUM received the killing blow
    4592 ref. GoToJail UNK:17:Faction, Integer, Integer
    4593 ref. CanPayCrimeGold UNK:17:Faction
    4594 ServeTime
    4595 ref. GetDaysInJail
    4596 EPAlchemyGetMakingPoison
    4597 EPAlchemyEffectHasKeyword UNK:59:Keyword
    4598 ShowAllMapMarkers (tmm) Integer, Integer, Integer
    Shows/hides map markers (1 shows, 0 hides)(1 travel(default), 0 no travel)(1 all, 0 all but hidden(default)).
    4599 ref. GetAllowWorldInteractions
    4600 ref. ResetAI
    4601 SetRumble Float, Float, Float
    Creates rumble in the controller (left motor) (right motor) (duration)
    4602 SetNoActivationSound UNK:12:Sound
    Set the sound to play when activation fails (Sound)
    4603 ClearNoActivationSound
    Clear the activation failure sound
    4604 ref. GetLastHitCritical
    4605 AddMusic UNK:57:Music
    4606 UnusedFunction3
    4607 ref. UnusedFunction4
    4608 SetPCToddler Integer
    4609 ref. IsCombatTarget Actor
    4610 TriggerScreenBlood (tsb) Integer
    Trigger screen blood
    4611 ref. GetVATSRightAreaFree UNK:4:TESObjectREFR
    4612 ref. GetVATSLeftAreaFree UNK:4:TESObjectREFR
    4613 ref. GetVATSBackAreaFree UNK:4:TESObjectREFR
    4614 ref. GetVATSFrontAreaFree UNK:4:TESObjectREFR
    4615 ref. GetIsLockBroken
    4616 IsPS3
    4617 IsWin32
    4618 ref. GetVATSRightTargetVisible UNK:4:TESObjectREFR
    4619 ref. GetVATSLeftTargetVisible UNK:4:TESObjectREFR
    4620 ref. GetVATSBackTargetVisible UNK:4:TESObjectREFR
    4621 ref. GetVATSFrontTargetVisible UNK:4:TESObjectREFR
    4622 ref. AttachAshPile Integer
    4623 ref. SetCriticalStage UNK:58:CriticalStage
    4624 ref. IsInCriticalStage UNK:58:CriticalStage
    4625 ref. RemoveFromAllFactions
    4626 GetXPForNextLevel
    4627 ShowLockpickMenuDebug (slpmd) Integer
    4628 ForceSave
    4629 GetInfamy UNK:17:Faction
    4630 GetInfamyViolent UNK:17:Faction
    4631 GetInfamyNonViolent UNK:17:Faction
    4632 ref. UnusedFunction5
    4633 Sin Float, Integer:Int
    4634 Cos Float, Integer:Int
    4635 Tan Float, Integer:Int
    4636 Sqrt Float
    4637 Log Float, Float
    4638 Abs Float
    4639 GetQuestCompleted (GetQC) Quest
    4640 ref. UnusedFunction6
    4641 PipBoyRadioOff
    4642 AutoDisplayObjectives Integer
    4643 IsGoreDisabled
    4644 FadeSFX (FSFX) Float
    4645 ref. SetMinimalUse Integer
    4646 IsSceneActionComplete UNK:67:Scene , Integer
    4647 ShowQuestStages (SQS) Quest
    4648 ref. GetSpellUsageNum UNK:11:Magic Item
    4649 ForceRadioStationUpdate (FRSU)
    4650 GetActorsInHigh
    4651 HasLoaded3D
    4652 DisableAllMines
    4653 SetLastExtDoorActivated UNK:4:ObjectReferenceID
    4654 KillQuestUpdates (KQU)
    4655 IsImageSpaceActive UNK:42:Imagespace Modifier ID
    4656 ref. HasKeyword UNK:59:Keyword
    4657 ref. HasRefType UNK:60:RefType
    4658 ref. LocationHasKeyword UNK:59:Keyword
    4659 ref. LocationHasRefType UNK:60:RefType
    4660 CreateEvent UNK:59:Keyword, UNK:61:Location, UNK:4:Ref 1, UNK:4:Ref 2, Integer:Value 1, Integer:Value 2
    4661 ref. GetIsEditorLocation UNK:61:Location
    4662 ref. GetIsAliasRef UNK:63:QuestAlias
    4663 ref. GetIsEditorLocAlias UNK:63:QuestAlias
    4664 ref. IsSprinting
    4665 ref. IsBlocking
    4666 ref. HasEquippedSpell (hasspell) UNK:68:Casting Source
    4667 ref. GetCurrentCastingType (getcasting) UNK:68:Casting Source
    4668 ref. GetCurrentDeliveryType (getdelivery) UNK:68:Casting Source
    4669 ref. EquipSpell UNK:7:Spell Item, UNK:68:Casting Source
    4670 ref. GetAttackState
    0 = None, 1 = Draw, 2 = Swing, 3 = Hit, 4 = Next Attack, 5 = Follow Through, 6 = Bash
    4671 GetAliasedRef UNK:63:QuestAlias
    4672 GetEventData UNK:46:Event Function, UNK:47:Event Member, UNK:48:Data
    4673 ref. IsCloserToAThanB UNK:4:TESObjectREFR, UNK:4:TESObjectREFR
    4674 ref. EquipShout UNK:64:Shout
    4675 ref. GetEquippedShout UNK:64:Shout
    4676 ref. IsBleedingOut
    4677 UnlockWord UNK:65:Word Of Power
    4678 TeachWord UNK:65:Word Of Power
    4679 ref. AddToContainer UNK:4:TESObjectREFR, Integer:Flag
    4680 ref. GetRelativeAngle UNK:4:ObjectReferenceID, UNK:8:Axis
    4681 ref. SendAnimEvent (sae) String
    Send an event to the animation graph.
    4682 ref. Shout UNK:64:Shout, Integer, UNK:4:ObjectReferenceID
    4683 ref. AddShout UNK:64:Shout
    4684 ref. RemoveShout UNK:64:Shout
    4685 ref. GetMovementDirection
    4686 ref. IsInScene
    4687 GetRefTypeDeadCount UNK:61:Location, UNK:60:RefType
    4688 GetRefTypeAliveCount UNK:61:Location, UNK:60:RefType
    4689 ref. ApplyHavokImpulse Float, Float, Float, Float
    4690 ref. GetIsFlying
    4691 ref. IsCurrentSpell UNK:7:Spell Item, UNK:68:Casting Source
    4692 ref. SpellHasKeyword UNK:68:Casting Source, UNK:59:Keyword
    4693 ref. GetEquippedItemType UNK:68:Casting Source
    4694 GetLocationAliasCleared UNK:63:QuestAlias
    4695 SetLocationAliasCleared UNK:63:QuestAlias
    4696 GetLocAliasRefTypeDeadCount UNK:63:QuestAlias, UNK:60:RefType
    4697 GetLocAliasRefTypeAliveCount UNK:63:QuestAlias, UNK:60:RefType
    4698 ref. IsWardState UNK:70:Ward State
    4699 ref. IsInSameCurrentLocAsRef UNK:4:TESObjectREFR, UNK:59:Keyword
    4700 ref. IsInSameCurrentLocAsRefAlias UNK:63:QuestAlias, UNK:59:Keyword
    4701 LocAliasIsLocation UNK:63:QuestAlias, UNK:61:Location
    4702 GetKeywordDataForLocation UNK:61:Location, UNK:59:Keyword
    4703 SetKeywordDataForLocation UNK:61:Location, UNK:59:Keyword, Float:Value
    4704 GetKeywordDataForAlias UNK:63:QuestAlias, UNK:59:Keyword
    4705 SetKeywordDataForAlias UNK:63:QuestAlias, UNK:59:Keyword, Float:Value
    4706 LocAliasHasKeyword UNK:63:QuestAlias, UNK:59:Keyword
    4707 ref. IsNullPackageData UNK:71:packageData (Possibly Null)
    4708 ref. GetNumericPackageData UNK:72:packageData (Numeric)
    4709 ref. IsFurnitureAnimType UNK:73:Furniture Anim Type
    4710 ref. IsFurnitureEntryType UNK:74:Furniture Entry Type
    4711 ref. GetHighestRelationshipRank
    4712 ref. GetLowestRelationshipRank
    4713 ref. HasAssociationTypeAny UNK:69:AssociationType
    4714 ref. HasFamilyRelationshipAny
    4715 ref. GetPathingTargetOffset UNK:8:Axis
    4716 ref. GetPathingTargetAngleOffset UNK:8:Axis
    4717 ref. GetPathingTargetSpeed
    4718 ref. GetPathingTargetSpeedAngle UNK:8:Axis
    4719 ref. GetMovementSpeed
    4720 ref. GetInContainer UNK:4:TESObjectREFR
    4721 IsLocationLoaded UNK:61:Location
    4722 IsLocAliasLoaded UNK:63:QuestAlias
    4723 ref. IsDualCasting
    4724 ref. DualCast UNK:11:Magic Item, UNK:4:ObjectReferenceID
    4725 GetVMQuestVariable Quest, UNK:76:VM Variable Name
    4726 GetVMScriptVariable UNK:4:ObjectReferenceID, UNK:76:VM Variable Name
    4727 ref. IsEnteringInteractionQuick
    4728 ref. IsCasting
    4729 ref. GetFlyingState
    4730 ref. SetFavorState Integer
    4731 ref. IsInFavorState
    4732 ref. HasTwoHandedWeaponEquipped
    4733 ref. IsExitingInstant
    4734 ref. IsInFriendStatewithPlayer
    4735 ref. GetWithinDistance UNK:4:ObjectReferenceID, Float
    4736 ref. GetActorValuePercent UNK:5:Actor Value
    4737 ref. IsUnique
    4738 ref. GetLastBumpDirection
    4739 CameraShake Float, Float
    4740 ref. IsInFurnitureState UNK:73:Furniture Anim Type
    4741 ref. GetIsInjured
    4742 ref. GetIsCrashLandRequest
    4743 ref. GetIsHastyLandRequest
    4744 UpdateQuestInstanceGlobal Quest, UNK:19:Global
    4745 ref. SetAllowFlying Integer
    4746 ref. IsLinkedTo UNK:4:TESObjectREFR, UNK:59:Keyword
    4747 ref. GetKeywordDataForCurrentLocation UNK:59:Keyword
    4748 ref. GetInSharedCrimeFaction UNK:4:TESObjectREFR
    4749 ref. GetBribeAmount
    4750 ref. GetBribeSuccess
    4751 ref. GetIntimidateSuccess
    4752 ref. GetArrestedState
    4753 ref. GetArrestingActor
    4754 ref. ClearArrestState
    4755 EPTemperingItemIsEnchanted
    4756 EPTemperingItemHasKeyword UNK:59:Keyword
    4757 ref. GetReceivedGiftValue
    4758 ref. GetGiftGivenValue
    4759 ForceLocIntoAlias UNK:61:Location, UNK:63:QuestAlias
    4760 ref. GetReplacedItemType UNK:68:Casting Source
    4761 ref. SetHorseActor UNK:4:TESObjectREFR
    4762 ref. PlayReferenceEffect (pre) UNK:77:Reference Effect, Float:Time, UNK:4:Aim-at target
    4763 ref. StopReferenceEffect (sre) UNK:77:Reference Effect
    4764 PlayShaderParticleGeometry (pspg) UNK:62:Form, Float
    4765 StopShaderParticleGeometry (sspg) UNK:62:Form, Float
    4766 ApplyImageSpaceModifierCrossFade (imodcf) UNK:42:Imagespace Modifier ID, Float
    Adds a crossfade imagespace modifier to the active list
    4767 RemoveImageSpaceModifierCrossFade (rimodcf) Float
    Remove a crossfade imagespace modifier from the active list
    4768 ref. IsAttacking
    4769 ref. IsPowerAttacking
    4770 ref. IsLastHostileActor
    4771 ref. GetGraphVariableInt String
    4772 ref. GetCurrentShoutVariation
    4773 ref. PlayImpactEffect (pie) String, String, Float, Float, Float, Float, Integer:Int, Integer:Int
    4774 ref. ShouldAttackKill Actor
    4775 ref. SendStealAlarm (steal) Actor
    4776 ref. GetActivationHeight
    4777 EPModSkillUsage_IsAdvanceSkill UNK:5:Actor Value
    4778 ref. WornHasKeyword UNK:59:Keyword
    4779 ref. GetPathingCurrentSpeed
    4780 ref. GetPathingCurrentSpeedAngle UNK:8:Axis
    4781 ref. KnockAreaEffect (kae) Float, Float
    4782 ref. InterruptCast
    4783 AddFormToFormList UNK:62:Form, UNK:62:Form
    4784 RevertFormList UNK:62:Form
    4785 AddFormToLeveledList UNK:62:Form, UNK:62:Form, Integer:Int, Integer:Int
    4786 RevertLeveledList UNK:62:Form
    4787 EPModSkillUsage_AdvanceObjectHasKeyword UNK:59:Keyword
    4788 EPModSkillUsage_IsAdvanceAction UNK:80:Skill Action
    4789 EPMagic_SpellHasKeyword UNK:59:Keyword
    4790 ref. GetNoBleedoutRecovery
    4791 ref. SetNoBleedoutRecovery Integer
    4792 EPMagic_SpellHasSkill UNK:5:Actor Value
    4793 IsAttackType UNK:59:Keyword
    4794 ref. IsAllowedToFly
    4795 ref. HasMagicEffectKeyword UNK:59:Keyword
    4796 ref. IsCommandedActor
    4797 ref. IsStaggered
    4798 ref. IsRecoiling
    4799 ref. IsExitingInteractionQuick
    4800 ref. IsPathing
    4801 ref. GetShouldHelp Actor
    4802 ref. HasBoundWeaponEquipped UNK:68:Casting Source
    4803 ref. GetCombatTargetHasKeyword (gcthk) UNK:59:Keyword
    4804 UpdateLevel
    Update the player's level based on current skill usage amounts.
    4805 ref. GetCombatGroupMemberCount (gcgmc)
    4806 ref. IsIgnoringCombat
    4807 ref. GetLightLevel (gll)
    4808 SavePCFace (spf) String
    4809 SpellHasCastingPerk UNK:39:perk
    4810 ref. IsBeingRidden
    4811 ref. IsUndead
    4812 GetRealHoursPassed
    4813 UnequipAll
    4814 ref. IsUnlockedDoor
    4815 ref. IsHostileToActor Actor
    4816 ref. GetTargetHeight UNK:4:TESObjectREFR
    Get the delta on z between two references
    4817 ref. IsPoison
    Is the object a Poison potion
    4818 ref. WornApparelHasKeywordCount UNK:59:Keyword
    4819 ref. GetItemHealthPercent
    4820 ref. EffectWasDualCast
    4821 ref. GetKnockStateEnum
    4822 DoesNotExist
     
    Última edición: 24 Feb 2016