The Witcher 3 Heart of stone

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Os dejo un enlace de la rewiew de 3djuegos.... En los comentarios vereis ademas un triquillo para conseguir mas nivel (no es que sea "legal" pero pocos sabemos subir mas alla del 34). Recordaros que el parche 1.09 deberia salir antes que el juego y que el parche 1.10 viene con la expasion. Tambien decir que la duracion de 10 horas es solo en caso de que vayamos a hacer la mision principal a saco, asi que solo me que queda decir YUHUUUU que ganas tengo de que llegue el martes 13 (sera la primera vez...)

http://www.3djuegos.com/juegos/analisis/22023/0/the-witcher-3-wild-hunt-hearts-of-stone/
 
Seguramente esas 10 horas no sean nada en comparación con lo que dure. No me espero algo 10 veces mayor que las expansiones de DA Inquisition, pero si algo de bastante más duración.

Este trimestre final de año va a ser legen...dario comenzando con esta expansión y los demás bombazos, que este año no quedan limitados a CoD y Assassin's Creed (además con Rick y compañía de vuelta :D). No se en que se va a gastar más dinero, si en juegos o en café/redbull/aspirinas xdd
 
A este le va a quedar cancha aun con esta expasion y con la ultima.... Viene el fallout 4.... Y como empiecen a bajar los precios bien es steam, caeran el divinity el wastelands y el pillars of eternity.... Y estoy detras del phantom pain para ps3, pero con una hipoteca, voy con cuidado que si no...

PARCHE 1.10 DISPONIBLE el 1.09 se lo saltaron

CHANGELOG en ingles

AUDIO
  • Adds music after horse race in quest titled Ciri’s Story: The Race.
  • Fixes issue whereby ambient music from surroundings of Kaer Muire could override other music.
  • Fixes lack of music if autosave made before fight against pirates was loaded during quest titled Destination: Skellige.
  • Adds segments to conversations with Triss and Yen before battle at Kaer Morhen.
  • Adds segements to conversation with Ciri in quest titled Payback.
  • Adds segments to conversation with Triss in quest titled On Thin Ice.
  • Fixes issue whereby forktail could screech endlessly if ignited with the Igni Sign Igni and then slashed with a sword.
  • Fixes issue entailing unintended loop in combat music during first musical sequence in New Game + mode.
DLC
  • Fixes issues whereby New Game + would not start correctly from certain save files.
GAMEPLAY
  • Fixes rare instances of imcorrect Stamina regeneration.
  • Fixes rare issue whereby player character movement remained accelerated after player used crossbow, cast bombs or engaged in sword combat on horseback.
  • Fixes incorrect weight calculaction in Inventory.
  • Fixes rare issue whereby slowmotion effect of Caranthir’s spell was not lifted from player character after the stipulated time.
  • Fixes issue with occasional malfunction of Superior Thunderbolt potion.
  • Fixes issue whereby Firestream Alternate Sign Mode skill could be used despite not being equipped in Character Development panel.
  • Fixes issue whereby Roach would behave incorrectly during horse race in quest titled To Bait a Forktail…
  • Fixes rare issue whereby Toxicity regeneration was blocked if player drank Water Hag decoction.
  • Crafting diagrams in merchant inventories now include item level information in addition to basic information about craftable item.
  • Fixes color of ‘Required level’ as displayed in merchant inventories and Stash.
  • Display is now same as in Inventory. If player level is insufficient for item, ‘Required level’ is red.
  • Introduces modification whereby potions and bombs can no longer be sold.
  • Fixes assorted issues with quest and enemy scaling in New Game + mode.
  • Introduces multiple improvements in gwent, including option to choose one of three difficulty levels. To set option, go to Options>Game.
  • Introduces multiple game balance improvements in New Game + mode.
  • Modifies diagram for Enhanced Legendary Wolven Gauntlets, now craftable without Griffin Gauntlets.
  • Fixes issue whereby Toxicity gain from decoctions was not acurately reflected in character statistics.
  • Fixes issue whereby high Toxicity level could block exploration when this involved a ladder or stepping onto a boat.
  • Introduces enhancement whereby color of runeenchanted swords now depends on runes used.
  • Fixes rare issue with incorrect display of interaction prompts when appoaching ladders.
  • Fixes issue whereby Geralt remained attached to sinking boat when aiming crossbow.
  • Fixes rare issue whereby player character in combat mode would be propelled into the air when stepping on boat tiller.
  • Fixes rare issue entailing Wild Hunt minions running in circles during quest titled The Battle of Kaer Morhen.
  • Fixes issue whereby ifrits were not invulnerable to all variants of Igni Sign.
  • Improves game balance for Katakan monster.
  • Improves balance for Death March difficulty.
  • Improves ingame information for Card Collector achievement adds indicators to show missing cards.
  • Fixes incorrect loot spawning on hens and geese.
  • Fixes issue whereby players could not view Novigrad region map while in Velen and thus could not use Novigrad fast travel points.
  • Fixes issue with undesirable checkpoint creation occurring if player acquired quests from notice board mid way through botchling story thread.
  • Fixes issue with location for boss fight against Nithral that could result in NPC being immobilized.
  • Fixes issue whereby tattoo from The Witcher 2 would appear in The Witcher 3 even if player completed quest culminating with its removal.
  • Fixes issue whereby alternate Yrden enabled Sign to be cast multiple times using specific talent.
  • Removes ability to kill NPCs (including quest NPCs) using Dragon’s Dream bomb.
  • Fixes issue whereby hostile NPCs could cause Geralt to become locked in combat mode.
  • Fixes issue whereby Greater Perun Runestone disabled Adrenaline Gain ability for steel and silver Mastercrafted Ursine Swords.
  • Fixes issue whereby Geralt could get trapped in boatwreck in Velen.
  • Fixes rare issue involving delay in appearance of interaction component.
  • Fixes rare issue of missing soothsayer during quest titled Gwent: Velen Players.
  • Fixes problems with player character movement following conversation with herbalists near Cunny of the Goose tavern.
  • Fixes issue whereby loot bag could float in air if dropped while Geralt was in midair, i.e., jumping.
  • Fixes issue whereby Yrden with elevated Sign intensity would cause foes to freeze.
  • Fixes issue whereby Item Info keyboard shortcut I would close Shop screen instead of opening Item Info screen.
  • Fixes incorrect wyvern behavior in specific arena.
  • Fixes issue whereby player could not hand Philippa’s crystal to Yen at Kaer Morhen.
  • Fixes issue whereby previously felled NPCs would be resurrected and die again on screen during conversation following combat.
  • Fixes issue whereby numerous treasure hunt map icons were missing from game map.
  • Fixes issue whereby image of Geralt was placed incorrectly if Inventory was opened while sailing.
  • Fixes issue whereby Achievements did not work correctly on game patched to version 1.07 when played from save created from version 1.06.
  • Fixes issue whereby item statistics could differ if item was purchased from merchant.
  • Fixes balance issue for quest titled The Nithing played in New Game + mode.
  • Fixes issue whereby player character movement could appear accelerated or decelerated after slowmotion sequences, e.g., while horseback riding.
  • Fixes issue where buffs from consumption of food items were not cumulative.
  • Fixes issue whereby smith at Mulbrydale incorrectly offered Superior Griffin Armor Upgrade Schematic.
  • Fixes issue whereby crypt in game White Orchard could be locked permanently, thereby blocking progression of Scavenger Hunt: Viper School Gear.
  • Fixes balance issue in New Game + mode adversely affecting fight involving Cerys during quest titled King’s Gambit.
  • Fixes issue whereby Mutagen tutorial did not check if player possessed mutagens.
  • Fixes issue that could render Battlefield Loot POI impossible to complete.
  • Fixes incorrect functionality of Whirl skill.
  • Fixes issue whereby decoy gwent card could leave residual value on game board.
  • Fixes assorted issues with Roche’s default conversation, including unintended disabling of dialogue choices, of option to play cards, or of conversation as a whole upon completion of main game.
  • Fixes issue whereby parries were not correctly taken into account during Combat Tutorial.
  • Fixes issue whereby Reset to Default in Key Bindings did not take effect until game was reloaded.
  • Fixes issue whereby missing ingredients were not updated on pinned alchemy formulae.
  • Fixes issue with Philippa’s level in quest titled Blindingly Obvious in New Game + mode.
  • Fixes issue whereby Inventory could be accessed at start of New Game + though access was disabled by quest.
  • Fixes issue whereby arachas boss remained unresponsive for some time after last checkpoint was loaded before fight.
  • Fixes issue whereby exclamation point could remain over Zoltan’s head thorughout quest titled The Battle of Kaer Morhen.
  • Fixes issue where guard leading Geralt to Rosa’s cellar could begin floating in the air upon reaching set destination.
  • Fixes issue whereby Ciri could leave intended gameplay area and become blocked during quest titled Ciri’s Story: Breakneck Speed.
  • Fixes issue whereby deserters near Person in Distress were invincible.
  • Fixes issue whereby using Igni against foes significantly increased their Stamina regeneration rate.
  • Fixes issue whereby Stash tutorial was unintentionally displayed when starting new game.
  • Adds missing name of mutagen obtained by looting noonwraith dilled during quest titled Contract: Devil by the Well.
  • Fixes issue whereby fiend prowling southern reaches of Crookback Bog respawned each time Geralt meditated.
  • Fixes issue whereby Ruined Inn in Skellige, intended to be an abandoned site, was populated before liberation.
  • Fixes issue where player could be trapped between certain buildings in Oxenfurt.
  • Fixes issue in New Game + mode whereby climbing was impossible due to quest titled Contract: The Creature from Oxenfurt Forest.
GAMEPLAY/DLC
  • Fixes incorrect operation of DLC: New Finisher Animations subsequent to installation of Patch 1.08.
GENERAL
  • Fixes manifest file for game engine EXE to prevent game from running in Windows Vista compatibility mode.
GUI
  • Introduces multiple fixes and improvements in HUD.
  • Fixes “Track Quest” button prompt, which occasionally was incorrectly displayed following “New Quest” notification.
  • Introduces multiple changes in GUI for Alchemy and Crafting.
  • Fixes incorrect display of save file names when game language setting differed from system region and language settings.
  • Fixes issue with crafting category display in GUI.
  • Fixes multiple issues with HUD buff/debuff display formatting.
  • Fixes instances of background text flickering when selected books were opened.
  • Fixes issue whereby Slow/Reverse Boat was not bound to MovementDown key.
  • Fixes issue entailing clipping of lettering displayed with upscaled fonts in certain languages.
  • Alters popup message displayed when players choose to travel to Isle of Mists updated for New Game +.
  • Fixes Inventory sorting order for potions, bombs, oils, food, etc.
  • Fixes issue where Dismantle popup was not properly localized in all languages.
  • Fixes issue where abandoned settlement lacked appropriate marker.
  • Fixes issue whereby nonfunctioning icons were displayed in DLC list.
  • Fixes nonfunctioning icon in New Game + menu.
  • Adds option to show/hide HUD/Minimap using single button/click.
  • Fixes issue whereby unlocalized string appeared in place of recommended level number in popup message displayed upon entry to Isle of Mists.
  • Fixes issue whereby on mouse and keyboard configurations an invalid character was displayed alongside the Track Quest message when said functionality was not bound.
  • Fixes mouse and keyboard UI issue encountered on configurations featuring mouse, keyboard and controller.
  • Fixes issue whereby doubleclick on dialogue choice would cause first dialogue line after choice to be skipped.
PERFORMANCE
  • Decreases chance of unwarranted screen blur occurring during play.
  • Fixes rare infinite loading screen appearing upon loading of save made during Broken Flowers quest.
  • Fixes performance issues near the Cave of Dreams in Skellige.
  • Improves game performance during quest titled Practicum in Advanced Alchemy.
  • Improves general game performance in location Whoreson’s Arena in Novigrad during quest titled Get Junior.
  • Improves game performance throughout Swamps location in Velen.
  • Improves game performance when bombs are used, especially with Cluster Bomb skill active.
  • Improves game performance in areas with toxic clouds and when said clouds are ignited.
  • Improves game performance in Novigrad Bathouse, especially during quest titled Blindingly Obvious.
  • Improves overall game performance in Bald Mountain location.
  • Improves game performance during quest titled The Battle of Kaer Morhen.
  • Improves game performance in Kaer Trolde during quest titled King’s Gambit.
  • Improves game perfromance during quest titled Family Matters.
  • Improves game performance during burial and feast scenes in the quest titled The King is Dead Long Live the King.
  • Improves game performance in Keira’s hut during quest titled Wandering in the Dark.
  • Improves game performance during ritual forming part of the quest titled Family Matters.
  • Improves game performance during quest titled Pyres of Novigrad.
  • Improves game performance during quest titled A Towerful of Mice.
  • Improves game performance during quest titled A Favor for a Friend.
  • Improves game performance during quest titled For the Advancement of Learning.
  • Improves game performance and stability on Fyke Island.
  • Improves game performance in scene featuring gwent croupier during quest titled A Matter of Life and Death.
  • Improves game performance on closeups in conversation between Geralt and Whoreson Junior during quest titled Get Junior.
  • Improves game performance during combat in Ermion’s laboratory during quest titled The King is Dead Long Live the King.
  • Improves game performance at site of cataclysm on Skellige during quest titled Echoes of the Past.
  • Improves game performance during necromancy ritual in quest titled Nameless.
  • Improves game performance during quest titled The Calm Before the Storm.
  • Improves game performance in Crookback Bog location.
  • Improves game perfromance on lifting of curses in quests titled Soldier Statuette and Nobleman Statuette.
  • Improves game performance in mountains surrounding Kaer Morhen.
  • Improves game performance during fight against Fugas in quest titled Bald Mountain.
  • Improves game performance for concert scene at Kingfisher Inn during quest titled Broken Flowers.
  • Improves game performance on Temple Isle in Novigrad at night and in rain.
  • Improves game performance in Dark Valley in quest titled Through Time and Space.
  • Improves game performance when using torch near bodies of water.
  • Improves game performance during conversation with Yennefer at Kaer Morhen.
  • Improves game performance during conversation with Eskel (katakan dissection sequence).
  • Improves game performance during quest titled Va Fail, Elaine.
  • Improves game performance upon ignition of explosive toxic clouds.
  • Improves game performance when using Northern Wind bomb with Cluster Bomb skill active.
  • Improves game performance when using Devils Puffball bomb with Cluster Bomb skill active.
  • Improves game performance when using Dragon’s Dream bomb with Cluster Bomb skill active.
  • Improves game performance following scene with Josta on Skellige.
  • Improves game performance in sauna pool during quest titled The Calm Before the Storm.
  • Improves game performance in selected Velen locations.
  • Improves game performance during quest titled Ciri’s Story: The King of the Wolves.
STABILITY
  • Fixes issue with crashes occurring on hardware configurations incorporating AMD Radeon R9 285 cards.
  • Fixes game freeze occuring when players alttabbed out of game in fullscreen mode while loading save.
  • Fixes GeForce GTX 980 specific crash issue.
  • Fixes XBox One memory management issue.
  • Fixes crash occurring during conversation with owner of haunted house in quest titled Novigrad Dreaming.
  • Fixes issue where looting often caused mini freezes on Xbox One.
  • Fixes issue with game stability when loading game saves.
UI
  • Fixes unwanted variation in display of certain tutorial text content.
  • Fixes UI issue whereby icons would become corrupted when items were purchased or disassembled.
  • Fixes issue whereby Character panel would open if player started meditating just as Geralt left previous meditation.
VISUAL
  • Fixes visual stutter in animation of Roach (horse).
    Fixes assorted graphics glitches, including, but not limited to, two instances of Roach appearing simultaneously, NPCs appearing to lack hands, dead bodies flying off after a foe is decapitated, and others.
  • Introduces array of minor changes in ingame locations and in presentation of said locations on ingame maps.
  • Fixes visual issue with appearance of light in house windows at short distances.
  • Fixes issue whereby peasants would walk incorrectly while carrying boxes.
  • Fixes visual issue entailing incorrect behavior of blood splatter from felled opponents.
  • Fixes incorrect display of leshen’s s root attack FX.
  • Fixes issue whereby some corridors were missing from minimap of elven ruins in quest titled The Sunstone.
  • Fixes corrupted minimap of caves in quest titled Scavenger Hunt: Cat School Gear.
  • Fixes stuttering animations of some NPCs when viewed at a distance.
  • Fixes issue whereby NPCs in background would occasionally disappear when dialogue choices were displayed.
  • Fixes multiple instances of duplication of interaction icons on trapdoors and ladders.
  • Fixes collision issue whereby player could climb through ceiling of Kingfisher’s cellar.
  • Improves shifts in level of detail on selected buildings in main square of Novigrad.
  • Fixes chair hanging in midair in Oxenfurt river port.
  • Fixes issue whereby Geralt could fall through floor behind bed in Roche’s room in Temerian guerilla hideout.
  • Improves visibility of spawning on selected NPCs in Novigrad.
  • Improves appearance of water ripples triggered by Aard Sign.
  • Fixes issues involving NPCs freezing or adopting Tpose when viewed from a distance.
  • Fixes popin issues for certain types of small foliage.
  • Fixes issue entailing improper appearance of Redanian armor cloth on Geralt when emerging from scenes and following fast travel.
  • Fixes broken animation/meshes for horses in quest titled Ciri’s Story: Out of the Shadows.
  • Fixes issue whereby Lambert could adopt Tpose if certain path was chosen in quest titled The Battle of Kaer Morhen.
  • Adds some missing water ripple effects.
  • Fixes animation issues affectin certain female NPC.
  • Fixes issue whereby sound focus clues in Colorblind Friendly mode were red.
  • Fixes multiple streaming delay issues with terrain, ingame community and foliage.
  • Fixes issue with level of detail for King Radovid’s ship.
  • Fixes issue whereby raindrops would become invisible if player character died during rainfall.
  • Fixes issue whereby Geralt would adopt Tpose during specific cutscene.
  • Fixes multiple issues entailing popin of building elements.
  • Fixes issue with hanged man’s body adopting Tpose.
  • Fixes corrupted rope in cut scene set in water well.
  • Fixes rendering issue on house in Oxenfurt.
  • Restores intended blood decal so it appears on Geralt and other NPCs when hit.
  • Fixes issue whereby Geralt appeared solely in undergarments throughout a cut scene.
  • Fixes issue whereby water surface texture was discontinuous when viewed from certain camera angles.
  • Fixes issue where both red and blue scent trails were displayed when playing in Colorblind Friendly mode during quets titled Novigrad, Closed City II.
  • Fixes issue with shadows in tavern in Lindenvale.
  • Fixes holes visible from behind rock formation in cave containing Mastercrafted Cat School Armor diagram.
  • Fixes issue whereby outdoor weather (rain) could be seen throughout cut scene set in interior during quest titled Hunting a Witch.
  • Fixes issue where beer merchant in cut scene lacked particles/halo caused by Axii when hit with said Sign.

Read more: http://wccftech.com/the-witcher-3-wild-hunt-patch-1-10-changelog-revealed/#ixzz3o4gKgrX4

Pequeñito... No habia na que arreglar... 17 gigazos del ala
 
Última edición:
Es un poco triste lo de Gog Galaxy eh. Primero un gustazo ver como baja a 12MB/s (prácticamente el máximo con 100 megas) pero.... ¿de qué vale si al cabo de un rato se queda parado en 0.1MB/s (prácticamente parado del todo). Y mientras escribía directamente se ha cortado la descarga.

En fin, los que tengáis conexiones rápidas mejor dejarlo para el lunes, que en condiciones normales de sus servidores (...........) en menos de una hora se baja.
 
Os dejo un enlace de la rewiew de 3djuegos.... En los comentarios vereis ademas un triquillo para conseguir mas nivel (no es que sea "legal" pero pocos sabemos subir mas alla del 34)
hola
estaba mirando el video,
y en efecto parece mas un bug que una cosa legal,
yo tengo un nivel 36 y he acabado la historia pricipal, pensaba subir un poco mas antes de pasar al NG+. pues no sera con este truco, ya que ya acabe la mision
y bueno, viendo el video, es de esos trucos que le qiuitan mucho al juego, por lo meno eso meparece
 
Yo paso de mirar vídeos de estas cosas, sino me distraigo bastante. Pero el truco supongo que os referiréis a uno válido para consolas también ¿no? por que sino en PC están los trainers... o incluso el mod que habilita la "consola".
 
es que los trainers o los codigos ya son directamente TRAMPAS
y esto si que te quita interes al juego
 
Esto es un bug.... Es en la mision de la senda del guerrero... Si la dejas a la mitad y vuelves al comienzo y cruzas la linea (solo cruzarla) y vuelves a preguntar al tio y asi.... subes de 50 en 50.... Por eso decia que no es muy legal... No dejan de ser trampas, pero ahi queda.

En lo referente a la conexion... Saturado todo, pero ahora parecia que bajaba
 
es que los trainers o los codigos ya son directamente TRAMPAS
y esto si que te quita interes al juego
Ya, pero me refería a que... a no ser que juegues en consola.... si decides hacer trampas (por la razón que sea), hazlas directamente con un trainer que ahorras tiempo :) (o mejor aún con la consola de códigos si el juego dispone de ella).
 
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