PC XB1 PS4 Karliah is supposed to open the gate. Instead of doing so, Karliah may walk back to Riften. She and Brynjolf will be considered "Busy," when spoken to.
- This can be solved by pushing Brynjolf into the room with runes in it.
- This can also be solved by standing closer to the gate while Karliah is speaking and asks the Dragonborn to accept the oath. Standing on the steps and waiting for her to come to the Dragonborn is the simplest way to prevent her from wandering off.
- PC(Fix) Use either of the resetAI and setstage TG08A 57 commands. If the setstage command is used, the Nocturnal cut-scene will be skipped, and the chamber may not open for later.
- PC(Fix) Going to the chain and typing prid 00058F1A in the console, then moveto player. Closing console then opens the gate. She is there. Then, typing setstage TG08A 52 stops her from walking away. Furthermore, it is not necessary to skip the Nocturnal cutscene. She and Brynjolf start walking into the bars instead. Then the bars can be disabled by opening the console, targeting the bars, and typing disable. Then, they both walk to their places.