The Elder Scrolls V: Skyrim 5000 Comandos para Skyrim, mi guia final


23 Ago 2014
Antes de comenzar, os dejo brevemente una lista de comandos del juego, no todos son de skyrim, algunos de oblivion y demas entregas. usen con cuidado y ala derecha muestro que funcion hacen. espero que sepan usarlos con cuidado.

Si no entienden nada, porfavor no los usen. son comandos de uso para expertos con conocimientos en pàpyro logs modding, usen los comandos que se les sea util y intenten jugar lo mayor posiblemente limpio- Saludos a Eliteguias y ala gente que este interesada en el modding general

ID Name Arguments
0 GameMode
1 MenuMode Integer
2 ref. OnActivate Actor
3 ref. OnAdd Container
4 ref. OnEquip Container
5 ref. OnUnequip Container
6 ref. OnDrop Container
7 ref. SayToDone Topic
8 ref. OnHit Actor
9 ref. OnHitWith UNK:53:ObjectID
10 ref. OnDeath Actor
11 ref. OnMurder Actor
12 ref. OnCombatEnd
13 ref. Unused
14 ref. Unused2
15 ref. OnPackageStart UNK:29:package
16 ref. OnPackageDone (OnPackageEnd) UNK:29:package
17 ref. ScriptEffectStart
18 ref. ScriptEffectFinish
19 ref. ScriptEffectUpdate
20 ref. OnPackageChange UNK:29:package
21 ref. OnLoad
22 ref. OnMagicEffectHit UNK:31:Magic Effect
23 ref. OnSell Actor
24 ref. OnTrigger UNK:4:ObjectReferenceID
25 ref. OnStartCombat Actor
26 ref. OnTriggerEnter UNK:4:ObjectReferenceID
27 ref. OnTriggerLeave UNK:4:ObjectReferenceID
28 ref. OnActorEquip UNK:21:ObjectID
29 ref. OnActorUnequip UNK:21:ObjectID
30 ref. OnReset
31 ref. OnOpen
32 ref. OnClose
33 ref. OnGrab
34 ref. OnRelease
35 ref. OnDestructionStageChange Integer
Console Commands
ID Name Arguments
256 Show (TST) Float
Show global scripts and variables.
257 ref. ShowVars (SV)
Show variables on object. [player->sv]
258 ShowGlobalVars (SGLV)
Show all global variables.
259 ShowQuestVars (SQV) Quest
Show quest variables. [svq QuestID]
260 ShowQuests (SQ)
List quests.
261 ShowQuestAliases Quest
Show quest aliases. [ShowQuestAliases QuestID]
262 SetPapyrusQuestVar (SETPQV) Quest, String, String
Set a Papyrus property on the specified quest.
263 SetPapyrusVar (SETPV) String, String
Set a Papyrus property on the selected ref.
264 SetQuestAliases Quest
Set quest aliases. [SetQuestAliases QuestID]
265 ClearQuestAliases Quest
Clears quest aliases. [ClearQuestAliases QuestID]
266 ToggleCombatStats (TCS)
267 ToggleSafeZone (TSZ)
Display the television 85% safe zone.
268 ToggleAI (TAI) Actor
269 ToggleCollisionGeometry (TCG)
Show collision geometry.
270 ToggleMaterialGeometry (TMG)
Show material geometry.
271 ToggleStairsGeometry (TSG)
Show stairs geometry.
272 ToggleBorders (TB)
Show border lines for each cell.
273 ToggleSky (TS)
274 ToggleWireframe (TWF)
Show the world as wireframe.
275 ToggleCollision (TCL)
276 ToggleDebugText (TDT)
Show debug numbers on the screen.
277 ToggleMenus (TM)
Hide all the menus. Used for taking screen shots.
278 TogglePrimitives (TPR)
279 ShowScenegraph (SSG)
Create a window with the full game scene graph or the scene graph of the selected reference.
280 ShowScenegraph (SFSG)
Create a window with the full game scene graph, open to the node corresponding to the selected reference (if any).
281 ToggleMagicStats (TMS)
282 ref. ShowAnim (SA)
Show Animation and Actor status.
283 Show1stPerson (S1ST)
Show the 1st person Model from the 3rd person camera. If in 3rd person mode it will show both.
284 Help String, Integer
Show this help.
285 ToggleNavMesh (TNM) Integer
Toggle blocked display.
286 TogglePathLine (TPL) String
Toggle path display.
287 PickRefByID (PRID) UNK:4:ObjectReferenceID
Select a reference by id for the console.
288 SetLightingPasses (SLP) String
4 (0/1) values. amb|diff|tex|spec ex: 1010
289 ToggleLODLand (TLL) String, String, String, String
290 ToggleMapEffect (TME) String
291 SetLODObjectDistance (SLOD) Float, Float, Float, Float
292 ToggleGrassUpdate (TGU)
293 CenterOnCell (COC) String
294 SetGameSetting (SetGS) String, String
295 SetINISetting (SetINI) String, String
"setting:category" value
296 GetINISetting (GetINI) String
297 CenterOnExterior (COE) Integer, Integer
298 ref. CalcPathToPoint (P2P)
299 ref. CalcLowPathToPoint (LP2P) Integer, Integer, Integer
ignore locks, allow disabled doors, ignore min use
300 SetFog Integer, Integer
2 floats, start and end depths
301 SetClipDist Float
float, new clip distance
302 ToggleShadowVolumes (TSV)
303 SetImageSpaceGlow (SISG) Integer, Float, Float, Float
304 ToggleDetection (TDETECT)
305 ToggleHighProcess (THIGHPROCESS)
306 ToggleLowProcess (TLOWPROCESS)
307 ToggleMiddleLowProcess (TMLOWPROCESS)
308 ToggleMiddleHighProcess (TMHIGHPROCESS)
309 ToggleAiSchedules (TAIS)
310 ref. SpeakSound String:Filename, Integer:Emotion, Integer:EmotionValue
311 BetaComment (BC) String
Add comment to [General] 'sBetaCommentFile' file. NOTE: select object first. [bc "This rock is too high."]
312 GameComment (GC) String
Adds a comment about the game to the GameCommentDB. (Ex. This monster is too hard)
313 ToggleCellNode (TCN) Integer
Toggle 3D for a Cell child node: 0-Actor, 1-Marker, 2-Land, 3-Water, 4-Static, 5-Active
314 ToggleTrees (TT)
Turn trees on/off
315 SetCameraFOV (FOV) Float, Float
Change the camera's field of view (in deg): default 75
316 ToggleGodMode (TGM)
Toggle God mode
317 RefreshShaders (RS) String
Reload HLSL shaders from disk
318 ToggleScripts (TSCR)
Turn Script processing on/off
319 ToggleConversations (TCONV)
Toggle conversation stats
320 ToggleFullHelp (TFH)
Toggle Full Help
321 ShowQuestLog (SQL) Integer
Show Quest Log
322 ShowFullQuestLog (SFQL) Quest
Show all log entries for a single quest
323 DumpTexturePalette (DTP) String
Dump texture palette contents to file param is sort type f-filename, s-size, c-count)
324 DumpModelMap (DMM) String
Dump model map contents to file
325 CenterOnWorld (COW) UNK:27:WorldSpace, Integer:Cell X, Integer:Cell Y
[COW worldname -10 5]
326 ToggleGrass (TG)
Toggle grass display.
327 CreateGrassAt (cga) Float, Float
328 ref. AddFaceAnimNote (AFAN) String
329 RefreshINI (REFINI)
Refresh INI settings from file.
330 ToggleEmotions (temo)
Toggle NPC facial emotions.
331 AddDecal
332 TestCode Float, Float
333 PlayerSpellBook (psb)
Add all spells to player.
334 PrintAiList (pai)
Printed Ai Lists.
335 ShowQuestTargets (SQT)
Show current quest targets
336 HairTint Integer, Integer, Integer
3 ints, RGB
337 SaveGame (save) String, Integer
SaveGame <filename>
338 LoadGame (load) String, Integer
LoadGame <filename>
339 TestAllCells (TAC) Integer
Test All Cells (0 - stop, 1 - start, 2 - interiors, 3 - current world)
340 RenderTestCell (rtc)
runs Render Test on player's current parent cell
341 RenderTestHere (rth)
runs Render Test on player's current position
342 SaveWorld String
Save hkWorld <filename>
343 ReloadCurrentClimate (rcc)
Reloads values from the current climate
344 ReloadCurrentWeather (rcw)
Reloads values from the current weather
345 TestSeenData (tsd)
Visually displays the current seen data
346 TestLocalMap (tlm) Integer
Simulates the local map. (1 or 0 for FOW on or off)
347 MoveToQuestTarget (movetoqt) Quest, Integer
Move player to current quest target.
348 PrintNPCDialog (pdialog)
Prints NPC dialog
349 ShowSubtitle Integer
show all dialog subtitles (1 shows always, 0 hides always)
350 ShowRenderPasses (srp)
display render passes for the next frame
351 FreezeRenderAccumulation (fra)
only re-render geometry visible during this frame
352 ToggleOcclusion (tocc)
toggle occlusion query for geometry
353 OutputMemContexts (omc) String
Output Mem Context info to a file
354 OutputMemStats (oms) String
Output Mem Stats info to a file
355 SetMemCheckPoint (smcp) Integer, String
Set the current memory checkpoint (value, optional context name)
356 GetMemCheckPoint (gmcp) String
Get the current memory checkpoint (optional context name)
357 IncMemCheckPoint (imcp) String
Increment the current memory checkpoint (optional context name)
358 OutputAllocations (outalloc) String, String, Integer, Integer
Output memory allocations (file, optional context name, optional start context, optional end context)
359 AddWatchAddress (awa) String, Integer
Adds an address range to watch out for.
360 RemoveWatchAddress (rwa) String
Removes an address range that we no longer want to watch.
361 ToggleDetectionStats (tds) Actor
Show the detection stats of the current seletected Ref.
362 SetTargetRefraction (str) Float
Sets the refractive value of the target
363 SetTargetRefractionFire (strf) Float, Integer:Int
Sets the refractive fire value of the target
364 ToggleRefractionDebug (trd)
Toggles refraction debug render texture
365 ToggleCharControllerShape (TCCS)
Toggle char controller shape type.
366 ref. ShowHeadTrackTarget (SHeadT)
Show the head track target if set from look function
367 SetCinematicParam (SCP) Float, Float, Float
Sets various values for the imagespace cinematics
368 SetTintParam (STP) Float, Float, Float, Float
Sets various values for the imagespace tint
369 SetHDRParam (SHP) Float, Float, Float, Float, Float, Float, Float, Float, Float
Sets various values for the HDR shader
370 ref. VisualRefPosition (VRP)
Places and axis object at the ref position.
371 ref. ShowPivot (SP)
Puts a temporary yellow plus at the pivot point of the selected reference.
372 PrintHDRParam (PHP)
Prints current HDR settings.
373 ToggleHDRDebug (THD)
Toggles HDR debug textures.
374 RevertWorld (rw)
Revert the world
375 OutputArchiveProfile (oap) String
Output Archive profile info to a file
376 QuitGame (qqq)
Exit game without going through menus.
377 SaveIniFiles (saveini)
Writes all the .ini files.
378 SetDebugText (sdt) String, Integer
Sets which debug text is shown.
379 ToggleLiteBrite (tlb)
Toggles lite brite render mode.
380 RunMemoryPass (rmp) Integer
Runs a cleanup memory pass
381 ResetMemContexts (rmc)
Reset Max Mem Contexts
382 ToggleWaterSystem (TWS)
Toggles the water system
383 ToggleWaterRadius (TWR)
384 ShowWhoDetectsPlayer (SWDP)
Show who detects the player
385 ToggleCombatAI (tcai)
Toggles ALL Combat AI
386 ToggleFlyCam (tfc) Integer
Toggles the Free Fly camera (UFO cam).
387 ModWaterShader (mws) String, Float
Modifies water shader settings
388 WaterColor (mwc) Integer, Float, Float, Float
Modifies water color
389 BeginTrace (bt)
Creates a trace file (Xenon only)
390 RunCellTest (rct) Integer
Runs a cell test
391 StartAllQuests (saq)
Starts all quests
392 CompleteAllQuestStages (caqs)
Sets all quest stages
393 ToggleFogOfWar (TFOW)
Turns fog of war on or off.
394 OutputLocalMapPictures (OLMP)
Writes out the current local map.
395 SetGamma (sg) Float
Sets new gamma ramp.
396 WasteMemory (wm) Float
Allocates some memory (in MB).
397 ClearAdaptedLight (cal)
Clears the HDR adapted light texture
398 ToggleCastShadows (tsh) Integer
399 SetHudGlowConstants (shgc) Float, Float, Float, Float
Set parameters for HUD glow.
400 CloseFile String
401 SetTreeMipmapBias (stmb) Float, Float
Set mipmap LOD bias values for tree billboards.
402 SendSherlockDebugText (ssdt) String
403 OutputMemStats (omsfw) String
Output Mem Stats info to a file
404 PlayExplosion
Plays explosion seq in selected obj
405 SetMaxAniso (sma) Float
Sets Depth of Field focal distance
406 SetMeshLODLevel (smll) Float
Sets Depth of Field range
407 SetTargetDOF (stdof)
Sets the depth of field based on the target
408 ToggleFullScreenMotionBlur (tfsmb)
Toggles Full screen motion blur
409 SetTriLinearThreshold (stlt) Float
Set the motion blur params
410 ToggleFootIK (tfik)
Toggles Foot IK system
411 ref. SetVel UNK:8:Axis, Float
Sets Velocity on a reference
412 ref. DebugCombatBehavior (dcb)
Debugs the combat behavior on an actor
413 ToggleCombatDebug (tcd) String
Toggles combat debug info
414 TogglePathingInfoFunction (TPI)
Toggle pathing information.
415 ref. ShowInventory (inv)
Shows reference inventory
416 ResetPerformanceTimers (rpt)
Resets the performance timers
417 ToggleDebugDecal (TDD) Integer
Toggle debug displays for decal creation : 0-Wireframe, 1-Solid, 2-Occlusion Query, 3-Transform
418 ToggleDecalRendering (TDR)
Toggle decal rendering
419 SetImageSpaceModifiersEnable (sisme) Integer
Set imagespace modifiers enable: 0-Off, 1-On
420 SetUFOCamSpeedMult (sucsm) Float
Set speed mult for free camera.
421 ToggleTestLight (TTL) Integer, Float, Float
Toggle test light (radius, magnitude).
422 PlaceLocationMarker (plm) Float:X, Float:Y, Float:Z, String:Name, Integer:Color
PlaceLocationMarker x y z (optional name) (optional color )
423 ClearLocationMarkers (clm)
424 ToggleMultiboundCheck (mbc)
Toggle all Multibound check functionality
425 ToggleGrabIK (tgik)
Toggles Grab IK system
426 ToggleLookIK (tlik)
Toggles Look IK system
427 ToggleRagdollAnim (tra)
Toggles Ragdoll Anim system
428 AddOcclusionPlane (AOP) Float, Float
Add Occlusion plane (x size, y size).
429 SetGlobalRadialBlur (sgrb) Float, Float, Float, Float, Float
Set parameters for the global radial blur
430 OutputTextureUseMap (OTUM) String
Writes out texture use map data to file.
431 ClearScreenBlood (csb)
Clear screen blood
432 ResetDialogueFlags (rdf)
Debug resets SayOnce, TalkedToPc, etc.
433 ref. GetActorValueInfo (GetAVInfo) UNK:5:Actor Value
Get detailed an actor value info. [player.getav luck]
434 ToggleBoundVisGeom (tbvg)
Toggles bound visualization for a ref
435 SetConsoleOuputFile (scof) String
Sets the given file as target for console output.
436 IgnoreRenderPass (irp) Integer, Integer
Ignore the given renderpass
437 PlayVATSCameras (pvc) String
Play this set of VATS cameras for the next VATS playback.
438 SetTargetFalloff (stfo) Float, Float, Float, Float
Sets the falloff of the target
439 ToggleActorMover (tam)
Toggles actor movement through pathing system
440 CopySaves (CopySaves) String
Copy save games from the host machine or a memory stick (ms).
441 DrawSkeleton (das) Integer, Integer, Integer
Enables skeleton drawing
442 ToggleEOFImageSpace (teofis)
Toggles end of frame imagespace effects
443 ForceFileCache (ffc)
Enumerates Miles samples and streams
444 DumpNiUpdates (dnu)
Dumps the next frame's calls to NiNode/NiAVObject::UpdateDownwardPass to NiDump*.xls (only Debug/PIX 360 builds)
445 TestDegrade Integer
degrades the specified number of MB of textures. negative values degrade all possible. (only 360 builds)
446 ToggleDepthBias (tdb)
toggles depth bias for decals on or off
447 ToggleSPURenderBatch (tSPURB)
toggles the SPU render batch on or off
448 ToggleSPUTransformUpdate (tSPUTU)
toggles the SPU transform update on or off
449 ToggleSPUCulling (tSPUC)
toggles the SPU culling on or off
450 ModifyFaceGen (mfg) String, Integer, Integer
Modify FaceGen Functionality
451 ForceRSXCrash (fRSX)
Forces an RSX crash
452 SetEmitterParticleMax Integer
Sets the maximum number of particles emitted by a non-master particle system emitter
453 SetMPSParticleMax Integer
Sets the maximum number of particles emitted by master particle system emitter set
454 SetTaskThreadSleep Integer
Sets the task thread sleep value (-1 to disable).
455 SetTaskThreadUpdateSleep Integer
Sets the task thread update sleep value (-1 to disable).
456 EvalActorTextures (EAT)
457 CreateSaveData (createsaves) Integer, Integer
Creates save data.
458 CreateGameData String, Integer
Creates game data.
459 LoadFlashMovie String
Loads a Flash movie for the GUI
460 ShowMenu String
Show or create a menu
461 HideMenu String
Hide or close a menu
462 ref. RecvAnimEvent (rae) String, String
Simulate recieving an animation event from an animation graph.
463 RunConsoleBatch (bat) String
Run a console batch file
464 LTGraph (LTGraph) String
Sets the input-to-player movement graph
465 RTGraph (RTGraph) String
Sets the input-to-camera movement graph
466 ToggleHeapTracking (THT)
Toggle Heap Tracking
467 TogglePoolTracking (TPT)
Toggle Pool Tracking
468 RumbleManager (RM) Float, Float, Float, Float
469 InstallMemoryTracker (IMT) String
Install Memory Tracker
470 UninstallMemoryTracker (UMT)
Uninstall Memory Tracker
471 CheckMemory (chkmem)
Check Memory
472 SetStackDepth (SSD) Integer
Set Stack Depth
473 ref. PathToRef (PTR) UNK:4:TESObjectREFR
Force actor to path to reference.
474 StartAIControlledRobotTest (SPTP) String, String, String
Starts player pathing memory test.
475 TestHandleManagerWarnAndKillSDM (THMWAKS)
Purely for testing: lists every un-destroyed handle, then destroys it.
476 ref. SetFaceTarget (SFT) UNK:4:TESObjectREFR
Force actor to face a reference.
477 PrecomputedLOSGeneration (plg) String, String, String
478 PrecomputedLOSDebug (pld) String, String, String
479 ref. SetPathSprinting (SPS) Integer
Force actor to sprint.
480 ref. SetAnimGraphVar (sgv) String, String, String, String, String
Set an animation graph variable.
481 SetTreeTrunkFlexibility (STSTF) Float
Set the flexibility of trees trunk.
482 SetTreeBranchFlexibility (STSBF) Float
Set the flexibility of trees branches.
483 SetTreeBranchAnimationRange (STSBR) Integer, Integer
Restrict the range of tree branch animations.
484 SetTreeLeafFlexibility (STSLF) Float
Set the flexibility of trees leaves.
485 SetTreeLeafAmplitude (STSLAMP) Float
Set the amplitude of trees leaves.
486 SetTreeLeafFrequency (STSLFRQ) Float
Set the frequency of trees leaves.
487 SetTreeWindDirection (STSWD) Float, Float
Set the tree system wind direction.
488 SetTreeWindMagnitude (STSWM) Float
Set the tree system wind magnitude.
489 SetBloodParam (SBP) String, Float
Set blood parameters.
490 RegisterPrefix (RPRFX) String
Register all resources at a path prefix.
491 ToggleEventLog (TEL)
Show a log of misc. events for the selected debug REFR.
492 ExportPerfTrackingData (EPTD)
Export performance monitor tracking data to a file.
493 DisplayGraphVariable (dgv) String
Gives control of variable filters used on the animation debug text page.
494 ref. ToggleMotionDriven (TMD) Integer
Toggles motion driven animation
495 ref. ToggleControlsDriven (TC) Integer
Toggles controls driven character
496 ToggleGUIOverlay (TGO)
Toggles the graphical overlay
497 ModifyGUIOverlay (MGO) String, String, Integer, Integer
Modifies a graphical overlay
498 ref. SetActionComplete (SAC)
Sets all active actions on actor in scene complete
499 SetConsoleScopeQuest (SSQ) Quest
Sets the scope quest for all console functions. No param clears current scope quest.
500 GetDistanceFromActorsPath (GDFAP) UNK:4:TESObjectREFR
Prints out the distance from a reference to an actor's path.
501 ClearConsole (clear)
Clears the console log
502 ToggleMarkers (TMK)
Toggle markers
503 KillAllProjectiles (kap)
Kill all projectiles
504 PlayTerrainEffect (PTFX) String
Plays a terrain effect at target REFR
505 CellInfo
Toggle Cell Info
506 Textures (tx)
Toggle Texture Info
507 Timing (FPS)
Toggle Timing Info
508 Polygons (Polys)
Toggle Mesh Render Info
509 Actors (Actors)
Toggle Actor Info
510 Quest (Quest)
Toggle Quest Event Info
511 Particles (Particles)
Toggle Particle Info
512 Memory
Toggle Memory Info
513 ref. ShowNodes String
Show nodes- [All], [Off]
514 SaveDebugTextPages (SaveDTP)
Save Debug Text Pages settings to .ini file.
515 OutputFixedStringTable (OFST)
Output the fixed string table to a file.
516 AttachPapyrusScript (APS) String, String
Attaches a papyrus script to a reference
517 SaveHavokSnapshot (SHS) String, Integer
Saves a Havok snapshot of the hkpWorld the player is currently in
518 ref. SetNPCWeight (SNPCW) Float
[0-100]: Sets the weight of an NPC and reloads his 3D to visualize the weight change
519 ShowClosestLocationForSphere (SCLFS) Float, Float, Integer:Int
Finds the closest location where a sphere can fit in the navmesh, and displays it
520 PrintShaderMacros (PSM) String, String
Given a shader and technique ID, prints the macros used to compile its shader.
521 ToggleAudioOverlay (TAO)
Toggle the Audio Debug Overlay.
522 TogglePapyrusLog (TPLog)
Toggle the Papyrus Log Overlay.
523 ToggleContextOverlay (TCO)
Toggle the Context Overlay.
524 ForceOutOfMemory (FOOM)
Forces an OOM state.
525 ToggleMovement (TMOVE)
Toggles all actor movement
526 ToggleAnimations (TANIM)
Toggles all actor animations
527 SetWarning String, Integer
Params: Name [0/1]. 0 is default for 2nd param.
528 TestFadeNodes (TestFN)
529 ShowLowMaxHeights (slmh) Integer, Integer
530 ShowHighMaxHeights (shmh) Integer
531 EnableStoryManagerLogging (esml) String
Enable story manager logging.
532 SetFramebufferRange (sfbr) Float
Set frambuffer range
533 DumpPapyrusStacks (dps)
Dumps all Papyrus stack information to the log
534 DumpPapyrusUpdates (dpu)
Dumps all Papyrus update registrations to the log
535 ref. DisplayLookIKDebug (dlik)
536 SoundCatMod (scm) UNK:79:SoundCategory, String, Float
In-game control of sound categories.
537 RunCompaction (rcmpct)
Run a pass of compaction if possible.
538 ToggleAnimatorCam (animcam)
Toggles a 3rd-person camera mode designed for animators' ease-of-use
539 ToggleImmortalMode (TIM)
Toggle Immortal mode
540 SetSubgraphToDebug (sgd) Integer
Subgraph To Debug
541 EnableRumble Integer
542 HavokVDBCapture (vdbcapture) String, Integer
Havok VDB Capture
543 ToggleMapCam (tmc)
toggle a view mode similar to the map camera for debugging
544 ToggleNavmeshInfo (tni)
toggle a view mode similar to the map camera and displays navmesh infos
545 ref. PlaySyncAnim (syncanim) String, UNK:4:ObjectReferenceID
Play Sync Anim
546 SetFormKnown String, Integer
Sets the known flag on a form
547 SetDebugQuest Quest, Integer, Integer:State
Sets the quest to be the only one startable for its event type.
548 SetQuestAliasLogging (sqal) Quest, Integer
Turns alias logging on/off for a quest.
549 SetRace String
Sets the passed in actor's race.
550 FindForm (find) String, String
Find a form
551 StartPapyrusScriptProfile (StartPSP) String
Starts profiling a Papyrus script.
552 StopPapyrusScriptProfile (StopPSP) String
Stops profiling a Papyrus script.
553 StartPapyrusFormProfile (StartPFP) UNK:62:Form
Starts profiling Papyrus scripts on a form.
554 StopPapyrusFormProfile (StopPFP) UNK:62:Form
Stops profiling Papyrus scripts on a form.
555 PrintQuestSceneInfo (PrintS) Quest
Prints to the Quest Inf file the current state of scenes.
556 ref. IsInvulnerable (isinv)
Is the actor invulnerable?
557 ExportInventoryItemInfo (eiii) Integer
558 CollisionMesh (colmesh)
Toggle Mesh Collision Info
559 IsolateRendering (ir)
560 ToggleWaterCurrentGeometry (twcg) Integer
561 ref. PerformAction (pa) UNK:83:Action
562 StartTrackPlayerDoors (StartTPD)
563 StopTrackPlayerDoors (StopTPD)
564 CheckPlayerDoors (CheckPD) Integer
565 ToggleSPUMovement (tSPUM)
toggles the SPU movement on or off
566 SetInChargen Integer, Integer, Integer
567 ClearAchievement Integer
ID Name Arguments
4096 ref. GetWantBlocking
4097 ref. GetDistance UNK:4:ObjectReferenceID
4098 ref. AddItem UNK:53:ObjectID, Integer:Count, Integer:Flag
4099 SetEssential UNK:25:Actor Base, Integer
4100 ref. Rotate UNK:8:Axis, Integer:Speed
4101 ref. GetLocked
4102 ref. GetPos UNK:8:Axis
4103 ref. SetPos UNK:8:Axis, Float
4104 ref. GetAngle UNK:8:Axis
4105 ref. SetAngle UNK:8:Axis, Float
4106 ref. GetStartingPos UNK:8:Axis
4107 ref. GetStartingAngle UNK:8:Axis
4108 GetSecondsPassed
4109 ref. Activate UNK:4:ObjectReferenceID, Integer
4110 ref. GetActorValue (GetAV) UNK:5:Actor Value
Get an actor value. [player.getav luck]
4111 ref. SetActorValue (SetAV) UNK:5:Actor Value, Float:Amount
Set an actor value. [player.setav luck, 75]
4112 ref. ModActorValue (ModAV) UNK:5:Actor Value, Float:Amount
Modify an actor value. [player.modav luck, -10]
4113 ref. SetAtStart
4114 GetCurrentTime
4115 ref. PlayGroup UNK:10:Animation Group, Integer:Flags
IE: PlayGroup SEQNAME 1
4116 ref. LoopGroup UNK:10:Animation Group, Integer, Integer:Flags
4117 ref. SkipAnim
4118 ref. StartCombat Actor
4119 ref. StopCombat
4120 ref. GetScale
4121 ref. IsMoving
Is the actor moving?
4122 ref. IsTurning
Is the actor turning?
4123 ref. GetLineOfSight (GetLOS) UNK:4:ObjectReferenceID
4124 ref. AddSpell UNK:7:Spell Item
4125 ref. RemoveSpell UNK:7:Spell Item
4126 ref. Cast UNK:11:Magic Item, UNK:4:ObjectReferenceID, UNK:68:Source
4127 GetButtonPressed
4128 ref. GetInSameCell UNK:4:ObjectReferenceID
4129 ref. Enable Integer
4130 ref. Disable Integer
4131 ref. GetDisabled
4132 MenuMode Integer
4133 ref. PlaceAtMe UNK:21:ObjectID, Integer:Count, Integer:Distance, Integer:Direction
4134 PlaySound UNK:12:Sound, Integer
Play a 2D sound. (Optional: 1 to indicate a system sound, 0 otherwise.
4135 ref. GetDisease
4136 FailAllObjectives Quest
Fail all of a quest's objectives
4137 ref. GetClothingValue
4138 ref. SameFaction Actor
4139 ref. SameRace Actor
4140 ref. SameSex Actor
4141 ref. GetDetected Actor
4142 ref. GetDead
4143 ref. GetItemCount UNK:53:ObjectID
4144 ref. GetGold
4145 ref. GetSleeping
4146 ref. GetTalkedToPC
4147 ref. Say Topic, Integer, UNK:25:Actor Base, Integer, Integer
4148 ref. SayTo Actor, Topic, Integer, Integer
4149 GetScriptVariable UNK:4:ObjectReferenceID, UNK:22:Variable Name
4150 StartQuest Quest
4151 StopQuest Quest
4152 GetQuestRunning (GetQR) Quest
4153 SetStage Quest, UNK:23:Stage
4154 GetStage Quest
4155 GetStageDone Quest, UNK:23:Stage
4156 ref. GetFactionRankDifference UNK:17:Faction, Actor
4157 ref. GetAlarmed
4158 IsRaining
4159 ref. GetAttacked
4160 ref. GetIsCreature
4161 ref. GetLockLevel
4162 ref. GetShouldAttack Actor
4163 ref. GetInCell UNK:9:Cell
4164 ref. GetIsClass UNK:16:Class
4165 ref. GetIsRace UNK:15:Race
4166 ref. GetIsSex UNK:18:Sex
4167 ref. GetInFaction UNK:17:Faction
4168 ref. GetIsID UNK:21:ObjectID
4169 ref. GetFactionRank UNK:17:Faction
4170 GetGlobalValue UNK:19:Global
4171 IsSnowing
4172 FastTravel (ft) UNK:4:TESObjectREFR
Player Fast Travel to Marker
4173 GetRandomPercent
4174 RemoveMusic UNK:57:Music
4175 GetQuestVariable Quest, UNK:22:Variable Name
4176 ref. GetLevel
4177 ref. IsRotating
4178 ref. RemoveItem UNK:53:ObjectID, Integer:Count, Integer:Flag
4179 ref. GetLeveledEncounterValue Integer
4180 GetDeadCount UNK:25:Actor Base
4181 AddToMap (ShowMap) UNK:24:Map Marker, Integer
4182 ref. StartConversation UNK:4:TESObjectREFR, Topic, UNK:4:TESObjectREFR, UNK:4:TESObjectREFR, Integer, Integer
Start a conversation [Bob.StartConversation Joe, SecretTopic]
4183 ref. Drop UNK:3:ObjectID, Integer:Count
4184 AddTopic Topic
4185 ShowMessage UNK:52:Message
4186 ref. SetAlert Integer
4187 ref. GetIsAlerted
4188 ref. Look UNK:4:ObjectReferenceID, Integer
4189 ref. StopLook
4190 ref. EvaluatePackage (evp)
4191 SendAssaultAlarm Actor, UNK:17:Faction
4192 EnablePlayerControls (epc) Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer
9 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|POV Type ex: 1 0 0 1 0 0 0 0 0
4193 DisablePlayerControls (dpc) Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer
9 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal|POV Type ex: 1 0 0 1 0 0 0 0 0
4194 GetPlayerControlsDisabled (gpc) Integer, Integer, Integer, Integer, Integer, Integer, Integer, Integer
8 optional (0/1) values. movement|fighting|pov|looking|sneaking|menu|activate|journal ex: 1 0 0 1 0 0 0 0
4195 ref. GetHeadingAngle UNK:4:ObjectReferenceID
4196 ref. PickIdle
4197 ref. IsWeaponMagicOut
4198 ref. IsTorchOut
4199 ref. IsShieldOut
4200 ref. CreateDetectionEvent UNK:4:TESObjectREFR, Integer:Integer
4201 ref. IsActionRef UNK:4:ObjectReferenceID
4202 ref. IsFacingUp
4203 ref. GetKnockedState
4204 ref. GetWeaponAnimType
4205 ref. IsWeaponSkillType UNK:5:Actor Value
4206 ref. GetCurrentAIPackage
4207 ref. IsWaiting
4208 ref. IsIdlePlaying
4209 CompleteQuest Quest
4210 ref. Lock Integer, Integer
4211 ref. UnLock Integer
4212 ref. IsIntimidatedbyPlayer
4213 IsPlayerInRegion UNK:82:Region
4214 ref. GetActorAggroRadiusViolated
4215 ref. GetCrimeKnown UNK:28:Crime Type, Actor:Criminal, Actor:Victim
4216 SetEnemy UNK:17:Faction, UNK:17:Faction, Integer:Value, Integer:Value
4217 SetAlly UNK:17:Faction, UNK:17:Faction, Integer:Value, Integer:Value
4218 ref. GetCrime Actor, UNK:28:Crime Type
4219 ref. IsGreetingPlayer
4220 ref. StartMisterSandMan Actor
4221 ref. IsGuard
4222 ref. StartCannibal Actor
4223 ref. HasBeenEaten
4224 ref. GetStaminaPercentage (GetStamina)
4225 GetPCIsClass UNK:16:Class
4226 GetPCIsRace UNK:15:Race
4227 GetPCIsSex UNK:18:Sex
4228 GetPCInFaction UNK:17:Faction
4229 ref. SameFactionAsPC
4230 ref. SameRaceAsPC
4231 ref. SameSexAsPC
4232 ref. GetIsReference UNK:4:ObjectReferenceID
4233 ref. SetFactionRank UNK:17:Faction, Integer:Value
4234 ref. ModFactionRank UNK:17:Faction, Integer:Value
4235 ref. KillActor (kill) Actor, Integer, Integer
4236 ref. ResurrectActor (resurrect) Integer
4237 ref. IsTalking
4238 ref. GetWalkSpeed (GetWalk)
4239 ref. GetCurrentAIProcedure
4240 ref. GetTrespassWarningLevel
4241 ref. IsTrespassing
4242 ref. IsInMyOwnedCell
4243 GetWindSpeed
4244 GetCurrentWeatherPercent (getweatherpct)
4245 GetIsCurrentWeather (getweather) UNK:33:Weather ID
4246 ref. IsContinuingPackagePCNear
4247 ref. SetCrimeFaction UNK:17:Faction
4248 ref. GetIsCrimeFaction UNK:17:Faction
4249 ref. CanHaveFlames
4250 ref. HasFlames
4251 ref. AddFlames
4252 ref. RemoveFlames
4253 ref. GetOpenState
4254 ref. MoveToMarker (MoveTo) UNK:4:ObjectReferenceID, Float, Float, Float
4255 ref. GetSitting
4256 ref. GetFurnitureMarkerID
4257 ref. GetIsCurrentPackage UNK:29:package
4258 ref. IsCurrentFurnitureRef UNK:4:ObjectReferenceID
4259 ref. IsCurrentFurnitureObj UNK:20:Furniture
4260 ref. SetSize (CSize) Float
Shrink/Grow an actor. [player.shrink 0.0 or radius]
4261 ref. RemoveMe Container
4262 ref. DropMe
4263 GetFactionReaction UNK:17:Faction, UNK:17:Faction
4264 SetFactionReaction UNK:17:Faction, UNK:17:Faction, Integer:Value
4265 ModFactionReaction UNK:17:Faction, UNK:17:Faction, Integer:Value
4266 GetDayOfWeek
4267 ref. IgnoreCrime Integer
4268 GetTalkedToPCParam Actor
4269 ref. RemoveAllItems Container, Integer:Ownership Added, Integer:No Message Flag
4270 WakeUpPC Integer
4271 IsPCSleeping
4272 IsPCAMurderer
4273 ref. SetCombatStyle (setcs) UNK:30:Combat Style
4274 PlaySound3D UNK:12:Sound
4275 SelectPlayerSpell (spspell) UNK:7:Spell Item, UNK:68:Casting Source
4276 ref. HasSameEditorLocAsRef UNK:4:TESObjectREFR, UNK:59:Keyword
4277 ref. HasSameEditorLocAsRefAlias UNK:63:QuestAlias, UNK:59:Keyword
4278 ref. GetEquipped UNK:53:ObjectID
4279 ref. Wait UNK:29:package
4280 ref. StopWaiting UNK:29:package
4281 ref. IsSwimming
4282 ScriptEffectElapsedSeconds
4283 SetCellPublicFlag (setpublic) UNK:9:Cell, Integer:Flag
Set public flag on cell. [setpublic MyCell 1]
4284 GetPCSleepHours
4285 SetPCSleepHours Integer
4286 GetAmountSoldStolen
4287 ModAmountSoldStolen Integer
4288 GetIgnoreCrime
4289 GetPCExpelled UNK:17:Faction
4290 SetPCExpelled UNK:17:Faction, Integer:Value
4291 GetPCFactionMurder UNK:17:Faction
4292 SetPCFactionMurder UNK:17:Faction, Integer:Value
4293 GetPCEnemyofFaction UNK:17:Faction
4294 SetPCEnemyofFaction UNK:17:Faction, Integer:Value
4295 GetPCFactionAttack UNK:17:Faction
4296 SetPCFactionAttack UNK:17:Faction, Integer:Value
4297 StartScene UNK:67:Scene
4298 StopScene UNK:67:Scene
4299 ref. GetDestroyed
4300 ref. SetDestroyed Integer
4301 ref. GetActionRef (getAR)
4302 ref. GetSelf (this)
4303 ref. GetContainer
4304 ref. GetForceRun
4305 ref. SetForceRun Integer
4306 ref. GetForceSneak
4307 ref. SetForceSneak Integer
4308 AdvancePCSkill (AdvSkill) UNK:5:Actor Value, Float:Amount
Give the player the given amount of skill usage [advskill onehanded 100]
4309 AdvancePCLevel (AdvLevel)
4310 ref. HasMagicEffect UNK:31:Magic Effect
4311 ref. GetDefaultOpen
Returns 1 if this object is open by default.
4312 ref. SetDefaultOpen Integer
A value of 1 will make the object open by default.
4313 ShowClassMenu
4314 ShowRaceMenu (SetPlayerRace) UNK:15:Race
ShowRaceMenu no parameter will bring up the race menu. SetPlayerRace raceID will change the players race to raceID and reload the players geometry.
4315 ref. GetAnimAction
Return the actors current anim action.
4316 ShowNameMenu
4317 ref. SetOpenState Integer
A value of 1 will make the object open.
4318 ref. ResetReference (RecycleActor) UNK:4:ObjectReferenceID
Optional destination reference.
4319 ref. IsSpellTarget UNK:11:Magic Item
4320 GetVATSMode
4321 GetPersuasionNumber
4322 ref. GetVampireFeed
4323 ref. GetCannibal
4324 GetIsClassDefault UNK:16:Class
4325 GetClassDefaultMatch
4326 GetInCellParam UNK:9:Cell, UNK:4:ObjectReferenceID
4327 UnusedFunction1
4328 ref. GetCombatTarget
4329 ref. GetPackageTarget
4330 ShowSpellMaking
4331 GetVatsTargetHeight
4332 ref. SetGhost Integer
A value of 1 will make the NPC act as a 'ghost'.
4333 ref. GetIsGhost
Returns 1 if the actor is acting as a 'ghost'.
4334 ref. EquipItem (EquipObject) UNK:3:ObjectID, Integer:Flag, UNK:68:Hand
4335 ref. UnequipItem (UnEquipObject) UNK:3:ObjectID, Integer:Flag, UNK:68:Hand
4336 ref. SetClass UNK:16:Class
4337 SetUnconscious Integer
A value of 1 will be unconscious.
4338 ref. GetUnconscious
Returns 1 if is unconscious.
4339 SetRestrained Integer
A value of 1 will be restrained.
4340 ref. GetRestrained
Returns 1 if is restrained.
4341 ref. ForceFlee (Flee) UNK:9:Cell, UNK:4:ObjectReferenceID
Forces a actor to flee if destination or cell is passed in uses them
4342 GetIsUsedItem UNK:56:ObjectID
4343 GetIsUsedItemType UNK:32:Form Type
4344 IsScenePlaying UNK:67:Scene
4345 ref. IsInDialogueWithPlayer
True if actor is currently in a dialogue state with player
4346 GetLocationCleared UNK:61:Location
4347 SetLocationCleared UNK:61:Location, Integer
4348 ref. ForceRefIntoAlias UNK:63:QuestAlias
4349 EmptyRefAlias UNK:63:QuestAlias
4350 ref. GetIsPlayableRace
4351 ref. GetOffersServicesNow
4352 GetGameSetting (GetGS) String
4353 ref. StopCombatAlarmOnActor (SCAOnActor)
4354 ref. HasAssociationType Actor, UNK:69:AssociationType
4355 ref. HasFamilyRelationship (Family) Actor
4356 SetWeather (sw) UNK:33:Weather ID, Integer
Sets the active weather to the specified type
4357 ref. HasParentRelationship (IsParent) Actor
4358 ref. IsWarningAbout UNK:37:Form List
4359 ref. IsWeaponOut
4360 ref. HasSpell UNK:7:Spell Item
4361 IsTimePassing
4362 IsPleasant
4363 IsCloudy
4364 TrapUpdate
4365 ShowQuestObjectives (SQO) Quest
Shows the list of current quest objectives
4366 ref. ForceActorValue (ForceAV) UNK:5:Actor Value, Float:Amount
Does modav XXX (value - getav XXX). [player.forceav luck 25]
4367 IncrementPCSkill (IncPCS) UNK:5:Actor Value
Increase the player's skill by one point. [IncrementSkill onehanded]
4368 ref. DoTrap UNK:4:Trap, Float:Damage, Float:Lev. Damage, Float:pushback, Float:Death Pushback, Float:Min. Velocity, Integer:Continuous, Float:Stagger
4369 EnableFastTravel (EnableFast) Integer
4370 ref. IsSmallBump
4371 ref. GetParentRef
4372 PlayBink String, Integer, Integer, Integer, Integer
4373 ref. GetBaseActorValue (GetBaseAV) UNK:5:Actor Value
Get a base actor value. [player.getbaseav luck]
4374 ref. IsOwner UNK:35:Owner
get the ownership of the ref
4375 ref. SetOwnership UNK:35:Owner
4376 ref. IsCellOwner UNK:9:Cell, UNK:35:Owner
get the ownership of the ref
4377 SetCellOwnership UNK:9:Cell, UNK:35:Owner
4378 ref. IsHorseStolen
4379 SetCellFullName UNK:9:Cell, UNK:52:Message
4380 ref. SetActorFullName UNK:52:Message
4381 ref. IsLeftUp
4382 ref. IsSneaking
4383 ref. IsRunning
4384 ref. GetFriendHit
4385 ref. IsInCombat Integer
4386 ref. SetPackDuration (SPDur) Float
4387 ref. PlayMagicShaderVisuals (PMS) UNK:36:Effect Shader ID, Float:Time
4388 ref. PlayMagicEffectVisuals (PME) UNK:31:Magic Effect, Float:Time
4389 ref. StopMagicShaderVisuals (SMS) UNK:36:Effect Shader ID
4390 ref. StopMagicEffectVisuals (SME) UNK:31:Magic Effect
4391 ResetInterior UNK:9:Cell
4392 ref. IsAnimPlaying UNK:10:Animation Group
4393 ref. SetActorAlpha (SAA) Float, Integer:Int
4394 ref. EnableLinkedPathPoints
4395 ref. DisableLinkedPathPoints
4396 ref. IsInInterior
4397 ForceWeather (fw) UNK:33:Weather ID, Integer
Forces the active weather to the specified type, without transition.
4398 ref. ToggleActorsAI
4399 ref. IsActorsAIOff
4400 ref. IsWaterObject
Water condition used for drinking animation.
4401 ref. GetPlayerAction
4402 ref. IsActorUsingATorch
4403 ref. SetLevel Integer, Integer, Integer, Integer
4404 ref. ResetFallDamageTimer
4405 IsXBox
4406 ref. GetInWorldspace UNK:27:WorldSpace
4407 ModPCMiscStat (ModPCMS) UNK:41:Miscellaneous Stat, Integer
4408 GetPCMiscStat (GetPCMS) UNK:41:Miscellaneous Stat
4409 ref. GetPairedAnimation (GPA)
See if this reference is currently playing a paired animation.
4410 ref. IsActorAVictim
4411 GetTotalPersuasionNumber
4412 ref. SetScale Float
Set the scale of an object
4413 ref. ModScale Float
Modify the scale of an object
4414 GetIdleDoneOnce
4415 KillAllActors (killall) Actor
4416 ref. GetNoRumors
4417 ref. SetNoRumors Integer
4418 ref. Dispel UNK:11:Magic Item
4419 ref. GetCombatState
4420 TriggerHitShader (ths) Float
4421 ref. GetWithinPackageLocation UNK:78:packageData (Location)
4422 Reset3DState
4423 ref. IsRidingHorse
4424 ref. DispelAllSpells
4425 ref. IsFleeing
4426 AddAchievement Integer
4427 ref. DuplicateAllItems Container, Integer:Ownership Added
4428 ref. IsInDangerousWater
4429 EssentialDeathReload String
4430 SetShowQuestItems Integer
4431 ref. DuplicateNPCStats Actor
4432 ref. ResetHealth
4433 ref. SetIgnoreFriendlyHits (sifh) Integer
Set whether an actor should ignore friendly hits (0-no, 1-yes)
4434 ref. GetIgnoreFriendlyHits (gifh)
See if an actor is ignoring friendly hits
4435 ref. IsPlayersLastRiddenHorse
4436 ref. SetActorRefraction (sar) Float
4437 ref. SetItemValue Integer
4438 SetRigidBodyMass Float
4439 ref. ShowViewerStrings (svs)
4440 ReleaseWeatherOverride (rwo)
4441 SetAllReachable Integer
4442 SetAllVisible Integer
4443 SetNoAvoidance Integer
4444 ref. SendTrespassAlarm Actor
4445 SetSceneIsComplex Integer
4446 Autosave
4447 StartMasterFileSeekData
4448 DumpMasterFileSeekData
4449 ref. IsActor
4450 ref. IsEssential
4451 ref. PreloadMagicEffect UNK:31:Magic Effect
4452 ShowDialogSubtitles Integer
4453 ref. SetPlayerResistingArrest
4454 IsPlayerMovingIntoNewSpace
4455 ref. GetInCurrentLoc UNK:61:Location
4456 ref. GetInCurrentLocAlias UNK:63:QuestAlias
4457 ref. GetTimeDead
4458 ref. HasLinkedRef UNK:59:Keyword
4459 ref. GetLinkedRef UNK:59:Keyword
4460 ref. DamageObject (do) Float
4461 ref. IsChild
4462 GetStolenItemValueNoCrime UNK:17:Faction
4463 GetLastPlayerAction
4464 IsPlayerActionActive Integer
4465 ref. SetTalkingActivatorActor Actor
4466 ref. IsTalkingActivatorActor Actor
4467 ref. ShowBarterMenu (sbm) Integer
4468 ref. IsInList UNK:37:Form List
4469 GetStolenItemValue UNK:17:Faction
4470 ref. AddPerk UNK:39:perk
4471 ref. GetCrimeGoldViolent (getviolent) UNK:17:Faction
4472 ref. GetCrimeGoldNonviolent (getnonviolent) UNK:17:Faction
4473 ShowRepairMenu (srm)
4474 ref. HasShout UNK:64:Shout
4475 AddNote (AN) UNK:40:Note
4476 RemoveNote (RN) UNK:40:Note
4477 GetHasNote (GetN) UNK:40:Note
4478 ref. AddToFaction (Addfac) UNK:17:Faction, Integer:Value
4479 ref. RemoveFromFaction (Removefac) UNK:17:Faction
4480 ref. DamageActorValue (DamageAV) UNK:5:Actor Value, Float:Amount
Damage an actor value.
4481 ref. RestoreActorValue (RestoreAV) UNK:5:Actor Value, Float:Amount
Restore an actor value.
4482 TriggerHUDShudder (hudsh) Float, Float, Float, Float
Trigger shudder effect on HUD. Params=Intensity/Duration.
4483 GetObjectiveFailed Quest, Integer
4484 SetObjectiveFailed Quest, Integer, Integer:State
4485 SetGlobalTimeMultiplier (sgtm) Float
4486 ref. GetHitLocation
What BGSBodyPart::LIMB_ENUM was hit. -1 = none, 0 = torso, ...
4487 IsPC1stPerson (pc1st)
Is the player playing in 1st person mode?
4488 PurgeCellBuffers (pcb)
Forcibly unloads all unattached cells in cell buffers.
4489 ref. PushActorAway UNK:4:ObjectReferenceID, Integer
4490 ref. SetActorsAI Integer
4491 ref. ClearOwnership
4492 ref. GetCauseofDeath
What killed the actor
4493 ref. IsLimbGone Integer
Is BGSBodyPart::LIMB_ENUM been dismembered
4494 ref. IsWeaponInList UNK:37:Form List
Is the current weapon in the form list
4495 ref. PlayIdle String
Play this idle on the current actor.
4496 ApplyImageSpaceModifier (imod) UNK:42:Imagespace Modifier ID, Float
Adds an imagespace modifier to the active list
4497 RemoveImageSpaceModifier (rimod) UNK:42:Imagespace Modifier ID, Float
Removes an imagespace modifier from the active list
4498 ref. IsBribedbyPlayer
4499 ref. GetRelationshipRank Actor
4500 ref. SetRelationshipRank Actor, Integer:Value
4501 SetCellImageSpace UNK:9:Cell, UNK:43:ImageSpace
4502 ShowChargenMenu (scgm)
4503 GetVATSValue Integer, Integer
4504 ref. IsKiller Actor
4505 ref. IsKillerObject UNK:37:Form List
4506 GetFactionCombatReaction UNK:17:Faction, UNK:17:Faction
4507 ref. UseWeapon UNK:21:Weapon, UNK:4:Location, UNK:4:Target, Integer:NumAttacks, Integer:CrouchToReload,Integer:HoldFire, Integer:AlwaysHit, Integer:DoNoDamage, UNK:4:TargetLocation
4508 ref. EvaluateSpellConditions (esc)
4509 ToggleMotionBlur (tmb)
Toggle Motion Blur for the selected reference
4510 ref. Exists UNK:4:ObjectReferenceID
4511 ref. GetGroupMemberCount
4512 ref. GetGroupTargetCount
4513 SetObjectiveCompleted Quest, Integer, Integer:State
Set objective completion status: 0-Off, 1-On
4514 SetObjectiveDisplayed Quest, Integer, Integer:State
Set objective displayed status: 0-Off, 1-On
4515 GetObjectiveCompleted Quest, Integer
Get objective completion status: 0-Off, 1-On
4516 GetObjectiveDisplayed Quest, Integer
Get objective displayed status: 0-Off, 1-On
4517 SetImageSpace UNK:43:ImageSpace
4518 PipboyRadio (prad) String, UNK:4:ObjectReferenceID
Control the Pipboy radio. Enable, Disable, Tune
4519 ref. RemovePerk UNK:39:perk
4520 ref. DisableAllActors (DisAA)
4521 ref. GetIsFormType String
4522 ref. GetIsVoiceType UNK:49:VoiceType
4523 ref. GetPlantedExplosive
4524 CompleteAllObjectives Quest
Complete all of a quest's objectives
4525 ref. IsScenePackageRunning
4526 ref. GetHealthPercentage
4527 SetAudioMultithreading (SAM) Integer
4528 ref. GetIsObjectType UNK:32:Form Type
4529 ShowChargenMenuParams (scgmp) Integer, Integer, Integer
4530 ref. GetDialogueEmotion
4531 ref. GetDialogueEmotionValue
4532 ExitGame (exit)
4533 ref. GetIsCreatureType Integer
4534 PlayerCreatePotion UNK:31:Magic Effect, UNK:31:Magic Effect, UNK:31:Magic Effect
4535 PlayerEnchantObject UNK:21:Object, UNK:31:Magic Effect, UNK:31:Magic Effect
4536 ShowWarning String
4537 ref. EnterTrigger UNK:4:ObjectReferenceID
4538 ref. MarkForDelete
4539 SetPlayerAIDriven Integer
4540 ref. GetInCurrentLocFormList UNK:37:Form List
4541 ref. GetInZone UNK:50:EncounterZone
4542 ref. GetVelocity UNK:8:Axis
Gets Velocity on a reference
4543 ref. GetGraphVariableFloat String
4544 ref. HasPerk UNK:39:perk
4545 ref. GetFactionRelation Actor
4546 ref. IsLastIdlePlayed UNK:51:Idle Form
4547 SetNPCRadio (snr) Integer, UNK:4:ObjectReferenceID
Enable/Disable NPC radio playback: 0-Off, 1-On
4548 ref. SetPlayerTeammate Integer
4549 ref. GetPlayerTeammate
4550 GetPlayerTeammateCount
4551 ref. OpenActorContainer Integer
4552 ClearFactionPlayerEnemyFlag UNK:17:Faction
4553 ref. ClearActorsFactionsPlayerEnemyFlag
4554 ref. GetActorCrimePlayerEnemy
4555 ref. GetCrimeGold UNK:17:Faction
4556 ref. SetCrimeGold Integer:Integer , UNK:17:Faction
4557 ref. ModCrimeGold Integer:Integer , Integer, UNK:17:Faction
4558 GetPlayerGrabbedRef
4559 IsPlayerGrabbedRef UNK:4:TESObjectREFR
4560 PlaceLeveledActorAtMe UNK:21:ObjectID, Integer:LevelModifier, UNK:50:ForcedZone
4561 ref. GetKeywordItemCount UNK:59:Keyword
4562 ShowLockpickMenu (slpm) Integer
4563 ref. GetBroadcastState
4564 ref. SetBroadcastState Integer
4565 ref. StartRadioConversation Topic
4566 ref. GetDestructionStage
4567 ref. ClearDestruction
4568 ref. CastImmediateOnSelf (cios) UNK:11:Magic Item
4569 ref. GetIsAlignment UNK:54:Alignment
4570 ResetQuest Quest
4571 SetQuestDelay Quest, Float
4572 ref. IsProtected
4573 ref. GetThreatRatio Actor
4574 ref. MatchFaceGeometry Actor, Integer:Value
4575 ref. GetIsUsedItemEquipType UNK:55:EquipType
4576 GetPlayerName
4577 ref. FireWeapon UNK:21:Weapon
4578 ref. PayCrimeGold Integer, Integer, UNK:17:Faction
4579 ref. UnusedFunction2 Float
4580 ref. MatchRace Actor
4581 SetPCYoung Integer
4582 SexChange UNK:18:Sex, Integer
4583 ref. IsCarryable
4584 ref. GetConcussed
4585 SetZoneRespawns UNK:50:EncounterZone, Integer
4586 ref. SetVATSTarget Integer
4587 ref. GetMapMarkerVisible
4588 ref. ResetInventory
4589 PlayerKnows UNK:81:Knowable Form
4590 ref. GetPermanentActorValue (GetPermAV) UNK:5:Actor Value
Get an actor value ignoring temporary modifiers. [player.getav luck]
4591 ref. GetKillingBlowLimb
Which BGSBodyPart::LIMB_ENUM received the killing blow
4592 ref. GoToJail UNK:17:Faction, Integer, Integer
4593 ref. CanPayCrimeGold UNK:17:Faction
4594 ServeTime
4595 ref. GetDaysInJail
4596 EPAlchemyGetMakingPoison
4597 EPAlchemyEffectHasKeyword UNK:59:Keyword
4598 ShowAllMapMarkers (tmm) Integer, Integer, Integer
Shows/hides map markers (1 shows, 0 hides)(1 travel(default), 0 no travel)(1 all, 0 all but hidden(default)).
4599 ref. GetAllowWorldInteractions
4600 ref. ResetAI
4601 SetRumble Float, Float, Float
Creates rumble in the controller (left motor) (right motor) (duration)
4602 SetNoActivationSound UNK:12:Sound
Set the sound to play when activation fails (Sound)
4603 ClearNoActivationSound
Clear the activation failure sound
4604 ref. GetLastHitCritical
4605 AddMusic UNK:57:Music
4606 UnusedFunction3
4607 ref. UnusedFunction4
4608 SetPCToddler Integer
4609 ref. IsCombatTarget Actor
4610 TriggerScreenBlood (tsb) Integer
Trigger screen blood
4611 ref. GetVATSRightAreaFree UNK:4:TESObjectREFR
4612 ref. GetVATSLeftAreaFree UNK:4:TESObjectREFR
4613 ref. GetVATSBackAreaFree UNK:4:TESObjectREFR
4614 ref. GetVATSFrontAreaFree UNK:4:TESObjectREFR
4615 ref. GetIsLockBroken
4616 IsPS3
4617 IsWin32
4618 ref. GetVATSRightTargetVisible UNK:4:TESObjectREFR
4619 ref. GetVATSLeftTargetVisible UNK:4:TESObjectREFR
4620 ref. GetVATSBackTargetVisible UNK:4:TESObjectREFR
4621 ref. GetVATSFrontTargetVisible UNK:4:TESObjectREFR
4622 ref. AttachAshPile Integer
4623 ref. SetCriticalStage UNK:58:CriticalStage
4624 ref. IsInCriticalStage UNK:58:CriticalStage
4625 ref. RemoveFromAllFactions
4626 GetXPForNextLevel
4627 ShowLockpickMenuDebug (slpmd) Integer
4628 ForceSave
4629 GetInfamy UNK:17:Faction
4630 GetInfamyViolent UNK:17:Faction
4631 GetInfamyNonViolent UNK:17:Faction
4632 ref. UnusedFunction5
4633 Sin Float, Integer:Int
4634 Cos Float, Integer:Int
4635 Tan Float, Integer:Int
4636 Sqrt Float
4637 Log Float, Float
4638 Abs Float
4639 GetQuestCompleted (GetQC) Quest
4640 ref. UnusedFunction6
4641 PipBoyRadioOff
4642 AutoDisplayObjectives Integer
4643 IsGoreDisabled
4644 FadeSFX (FSFX) Float
4645 ref. SetMinimalUse Integer
4646 IsSceneActionComplete UNK:67:Scene , Integer
4647 ShowQuestStages (SQS) Quest
4648 ref. GetSpellUsageNum UNK:11:Magic Item
4649 ForceRadioStationUpdate (FRSU)
4650 GetActorsInHigh
4651 HasLoaded3D
4652 DisableAllMines
4653 SetLastExtDoorActivated UNK:4:ObjectReferenceID
4654 KillQuestUpdates (KQU)
4655 IsImageSpaceActive UNK:42:Imagespace Modifier ID
4656 ref. HasKeyword UNK:59:Keyword
4657 ref. HasRefType UNK:60:RefType
4658 ref. LocationHasKeyword UNK:59:Keyword
4659 ref. LocationHasRefType UNK:60:RefType
4660 CreateEvent UNK:59:Keyword, UNK:61:Location, UNK:4:Ref 1, UNK:4:Ref 2, Integer:Value 1, Integer:Value 2
4661 ref. GetIsEditorLocation UNK:61:Location
4662 ref. GetIsAliasRef UNK:63:QuestAlias
4663 ref. GetIsEditorLocAlias UNK:63:QuestAlias
4664 ref. IsSprinting
4665 ref. IsBlocking
4666 ref. HasEquippedSpell (hasspell) UNK:68:Casting Source
4667 ref. GetCurrentCastingType (getcasting) UNK:68:Casting Source
4668 ref. GetCurrentDeliveryType (getdelivery) UNK:68:Casting Source
4669 ref. EquipSpell UNK:7:Spell Item, UNK:68:Casting Source
4670 ref. GetAttackState
0 = None, 1 = Draw, 2 = Swing, 3 = Hit, 4 = Next Attack, 5 = Follow Through, 6 = Bash
4671 GetAliasedRef UNK:63:QuestAlias
4672 GetEventData UNK:46:Event Function, UNK:47:Event Member, UNK:48:Data
4673 ref. IsCloserToAThanB UNK:4:TESObjectREFR, UNK:4:TESObjectREFR
4674 ref. EquipShout UNK:64:Shout
4675 ref. GetEquippedShout UNK:64:Shout
4676 ref. IsBleedingOut
4677 UnlockWord UNK:65:Word Of Power
4678 TeachWord UNK:65:Word Of Power
4679 ref. AddToContainer UNK:4:TESObjectREFR, Integer:Flag
4680 ref. GetRelativeAngle UNK:4:ObjectReferenceID, UNK:8:Axis
4681 ref. SendAnimEvent (sae) String
Send an event to the animation graph.
4682 ref. Shout UNK:64:Shout, Integer, UNK:4:ObjectReferenceID
4683 ref. AddShout UNK:64:Shout
4684 ref. RemoveShout UNK:64:Shout
4685 ref. GetMovementDirection
4686 ref. IsInScene
4687 GetRefTypeDeadCount UNK:61:Location, UNK:60:RefType
4688 GetRefTypeAliveCount UNK:61:Location, UNK:60:RefType
4689 ref. ApplyHavokImpulse Float, Float, Float, Float
4690 ref. GetIsFlying
4691 ref. IsCurrentSpell UNK:7:Spell Item, UNK:68:Casting Source
4692 ref. SpellHasKeyword UNK:68:Casting Source, UNK:59:Keyword
4693 ref. GetEquippedItemType UNK:68:Casting Source
4694 GetLocationAliasCleared UNK:63:QuestAlias
4695 SetLocationAliasCleared UNK:63:QuestAlias
4696 GetLocAliasRefTypeDeadCount UNK:63:QuestAlias, UNK:60:RefType
4697 GetLocAliasRefTypeAliveCount UNK:63:QuestAlias, UNK:60:RefType
4698 ref. IsWardState UNK:70:Ward State
4699 ref. IsInSameCurrentLocAsRef UNK:4:TESObjectREFR, UNK:59:Keyword
4700 ref. IsInSameCurrentLocAsRefAlias UNK:63:QuestAlias, UNK:59:Keyword
4701 LocAliasIsLocation UNK:63:QuestAlias, UNK:61:Location
4702 GetKeywordDataForLocation UNK:61:Location, UNK:59:Keyword
4703 SetKeywordDataForLocation UNK:61:Location, UNK:59:Keyword, Float:Value
4704 GetKeywordDataForAlias UNK:63:QuestAlias, UNK:59:Keyword
4705 SetKeywordDataForAlias UNK:63:QuestAlias, UNK:59:Keyword, Float:Value
4706 LocAliasHasKeyword UNK:63:QuestAlias, UNK:59:Keyword
4707 ref. IsNullPackageData UNK:71:packageData (Possibly Null)
4708 ref. GetNumericPackageData UNK:72:packageData (Numeric)
4709 ref. IsFurnitureAnimType UNK:73:Furniture Anim Type
4710 ref. IsFurnitureEntryType UNK:74:Furniture Entry Type
4711 ref. GetHighestRelationshipRank
4712 ref. GetLowestRelationshipRank
4713 ref. HasAssociationTypeAny UNK:69:AssociationType
4714 ref. HasFamilyRelationshipAny
4715 ref. GetPathingTargetOffset UNK:8:Axis
4716 ref. GetPathingTargetAngleOffset UNK:8:Axis
4717 ref. GetPathingTargetSpeed
4718 ref. GetPathingTargetSpeedAngle UNK:8:Axis
4719 ref. GetMovementSpeed
4720 ref. GetInContainer UNK:4:TESObjectREFR
4721 IsLocationLoaded UNK:61:Location
4722 IsLocAliasLoaded UNK:63:QuestAlias
4723 ref. IsDualCasting
4724 ref. DualCast UNK:11:Magic Item, UNK:4:ObjectReferenceID
4725 GetVMQuestVariable Quest, UNK:76:VM Variable Name
4726 GetVMScriptVariable UNK:4:ObjectReferenceID, UNK:76:VM Variable Name
4727 ref. IsEnteringInteractionQuick
4728 ref. IsCasting
4729 ref. GetFlyingState
4730 ref. SetFavorState Integer
4731 ref. IsInFavorState
4732 ref. HasTwoHandedWeaponEquipped
4733 ref. IsExitingInstant
4734 ref. IsInFriendStatewithPlayer
4735 ref. GetWithinDistance UNK:4:ObjectReferenceID, Float
4736 ref. GetActorValuePercent UNK:5:Actor Value
4737 ref. IsUnique
4738 ref. GetLastBumpDirection
4739 CameraShake Float, Float
4740 ref. IsInFurnitureState UNK:73:Furniture Anim Type
4741 ref. GetIsInjured
4742 ref. GetIsCrashLandRequest
4743 ref. GetIsHastyLandRequest
4744 UpdateQuestInstanceGlobal Quest, UNK:19:Global
4745 ref. SetAllowFlying Integer
4746 ref. IsLinkedTo UNK:4:TESObjectREFR, UNK:59:Keyword
4747 ref. GetKeywordDataForCurrentLocation UNK:59:Keyword
4748 ref. GetInSharedCrimeFaction UNK:4:TESObjectREFR
4749 ref. GetBribeAmount
4750 ref. GetBribeSuccess
4751 ref. GetIntimidateSuccess
4752 ref. GetArrestedState
4753 ref. GetArrestingActor
4754 ref. ClearArrestState
4755 EPTemperingItemIsEnchanted
4756 EPTemperingItemHasKeyword UNK:59:Keyword
4757 ref. GetReceivedGiftValue
4758 ref. GetGiftGivenValue
4759 ForceLocIntoAlias UNK:61:Location, UNK:63:QuestAlias
4760 ref. GetReplacedItemType UNK:68:Casting Source
4761 ref. SetHorseActor UNK:4:TESObjectREFR
4762 ref. PlayReferenceEffect (pre) UNK:77:Reference Effect, Float:Time, UNK:4:Aim-at target
4763 ref. StopReferenceEffect (sre) UNK:77:Reference Effect
4764 PlayShaderParticleGeometry (pspg) UNK:62:Form, Float
4765 StopShaderParticleGeometry (sspg) UNK:62:Form, Float
4766 ApplyImageSpaceModifierCrossFade (imodcf) UNK:42:Imagespace Modifier ID, Float
Adds a crossfade imagespace modifier to the active list
4767 RemoveImageSpaceModifierCrossFade (rimodcf) Float
Remove a crossfade imagespace modifier from the active list
4768 ref. IsAttacking
4769 ref. IsPowerAttacking
4770 ref. IsLastHostileActor
4771 ref. GetGraphVariableInt String
4772 ref. GetCurrentShoutVariation
4773 ref. PlayImpactEffect (pie) String, String, Float, Float, Float, Float, Integer:Int, Integer:Int
4774 ref. ShouldAttackKill Actor
4775 ref. SendStealAlarm (steal) Actor
4776 ref. GetActivationHeight
4777 EPModSkillUsage_IsAdvanceSkill UNK:5:Actor Value
4778 ref. WornHasKeyword UNK:59:Keyword
4779 ref. GetPathingCurrentSpeed
4780 ref. GetPathingCurrentSpeedAngle UNK:8:Axis
4781 ref. KnockAreaEffect (kae) Float, Float
4782 ref. InterruptCast
4783 AddFormToFormList UNK:62:Form, UNK:62:Form
4784 RevertFormList UNK:62:Form
4785 AddFormToLeveledList UNK:62:Form, UNK:62:Form, Integer:Int, Integer:Int
4786 RevertLeveledList UNK:62:Form
4787 EPModSkillUsage_AdvanceObjectHasKeyword UNK:59:Keyword
4788 EPModSkillUsage_IsAdvanceAction UNK:80:Skill Action
4789 EPMagic_SpellHasKeyword UNK:59:Keyword
4790 ref. GetNoBleedoutRecovery
4791 ref. SetNoBleedoutRecovery Integer
4792 EPMagic_SpellHasSkill UNK:5:Actor Value
4793 IsAttackType UNK:59:Keyword
4794 ref. IsAllowedToFly
4795 ref. HasMagicEffectKeyword UNK:59:Keyword
4796 ref. IsCommandedActor
4797 ref. IsStaggered
4798 ref. IsRecoiling
4799 ref. IsExitingInteractionQuick
4800 ref. IsPathing
4801 ref. GetShouldHelp Actor
4802 ref. HasBoundWeaponEquipped UNK:68:Casting Source
4803 ref. GetCombatTargetHasKeyword (gcthk) UNK:59:Keyword
4804 UpdateLevel
Update the player's level based on current skill usage amounts.
4805 ref. GetCombatGroupMemberCount (gcgmc)
4806 ref. IsIgnoringCombat
4807 ref. GetLightLevel (gll)
4808 SavePCFace (spf) String
4809 SpellHasCastingPerk UNK:39:perk
4810 ref. IsBeingRidden
4811 ref. IsUndead
4812 GetRealHoursPassed
4813 UnequipAll
4814 ref. IsUnlockedDoor
4815 ref. IsHostileToActor Actor
4816 ref. GetTargetHeight UNK:4:TESObjectREFR
Get the delta on z between two references
4817 ref. IsPoison
Is the object a Poison potion
4818 ref. WornApparelHasKeywordCount UNK:59:Keyword
4819 ref. GetItemHealthPercent
4820 ref. EffectWasDualCast
4821 ref. GetKnockStateEnum
4822 DoesNotExist
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